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| title | 
|---|
| Encompass | 
Encompass
Encompass is a powerful engine-agnostic framework to help you code games, or other kinds of simulations.
Object-oriented code is messy and rapidly becomes unmaintainable.
Encompass lets you write clean, de-coupled code so you can spend more time on your game design and less time fixing bugs.
Encompass is currently available with a TypeScript implementation that fully supports transpilation to Javascript and Lua.
A C# implementation is forthcoming.
If you are here to learn how to use Encompass and don't care about the justifications for it, or you've never made a game before, I recommend skipping ahead to Chapter 2.