remove some stuff
continuous-integration/drone/push Build is passing Details

main
Evan Hemsley 2020-07-21 15:32:35 -07:00
parent 9abf05753a
commit a82cd97386
1 changed files with 0 additions and 4 deletions

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@ -345,7 +345,3 @@ WorldBuilder.AddEngine(new BallSpawner(WhitePixel));
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You can get rid of the BallTexture now too. We reduced the number of textures we're using and ensured that the visual display of our game entities will match their collision detection. It's always a good idea to analyze your current structures and see if they can be improved!
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