remove some stuff
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
9abf05753a
commit
a82cd97386
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@ -345,7 +345,3 @@ WorldBuilder.AddEngine(new BallSpawner(WhitePixel));
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```
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You can get rid of the BallTexture now too. We reduced the number of textures we're using and ensured that the visual display of our game entities will match their collision detection. It's always a good idea to analyze your current structures and see if they can be improved!
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*Insert video here*
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Getting closer...
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