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---
title: "Encompass"
---
# Encompass
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Encompass is a powerful engine-agnostic framework to help you code games, or other kinds of simulations.
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Object-oriented code is messy and rapidly becomes unmaintainable.
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Encompass lets you write clean, de-coupled code so you can spend more time on your game design and less time fixing bugs.
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Encompass is currently available with a TypeScript implementation that fully supports transpilation to Javascript and
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[Lua](https://github.com/TypeScriptToLua/TypeScriptToLua).
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A C# implementation is forthcoming.
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If you are here to learn how to use Encompass and don't care about the justifications for it, or you've never made a game before, I recommend skipping ahead to [Chapter 2](getting_started).