Refresh/src
Caleb Cornett 06f00c77a0 First pass at fence infrastructure 2024-03-02 23:11:36 -08:00
..
Refresh.c Stub out D3D11_Wait, fix crash when unclaiming windows, fix backend order 2024-03-02 23:11:36 -08:00
Refresh_Driver.h CreateTexture, SetTextureData, BindIndexBuffer, BindFragmentSamplers, QueueDestroyTexture, DrawIndexedPrimitives, DrawInstancedPrimitives 2024-03-02 23:11:36 -08:00
Refresh_Driver_D3D11.c First pass at fence infrastructure 2024-03-02 23:11:36 -08:00
Refresh_Driver_D3D11_cdefines.h Add DXGIDebug logic to help track memory leaks, fix SRV leak it discovered 2024-03-02 23:11:36 -08:00
Refresh_Driver_Template.txt Update Driver Template + Window Crash Fix (#46) 2023-09-30 17:50:48 +00:00
Refresh_Driver_Vulkan.c fix stencil state 2024-03-02 23:11:07 -08:00
Refresh_Driver_Vulkan_vkfuncs.h Memory Management Rewrite (#41) 2023-05-18 23:43:11 +00:00
Refresh_Image.c actually assign len in Refresh_Image_Info 2024-02-25 01:44:19 -08:00
miniz.h image load and save 2020-12-27 22:45:12 -08:00
stb_image.h Redesign image API to be format agnostic (#40) 2023-04-19 06:42:44 +00:00
stb_image_write.h image load and save 2020-12-27 22:45:12 -08:00