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26 Commits
Author | SHA1 | Date |
---|---|---|
cosmonaut | 9d1059ed0e | |
cosmonaut | 7b0ed4278d | |
cosmonaut | 02c0d85885 | |
cosmonaut | 695abd4139 | |
cosmonaut | 2361cec274 | |
cosmonaut | 899f961461 | |
cosmonaut | 9d36ddaac1 | |
cosmonaut | 4e1705d1bd | |
cosmonaut | 2f57a05c85 | |
cosmonaut | 2798067d54 | |
cosmonaut | d34310a7df | |
cosmonaut | 73d927791a | |
cosmonaut | 72ff9407c4 | |
cosmonaut | 52b99ea49a | |
cosmonaut | 94f181787b | |
cosmonaut | c44a095bca | |
cosmonaut | fdb29ade82 | |
cosmonaut | 61386a27ba | |
cosmonaut | ce4d294a31 | |
cosmonaut | c779718967 | |
cosmonaut | 218587bb6a | |
cosmonaut | 80914e9c38 | |
cosmonaut | 342a7f9ef6 | |
cosmonaut | 5b82609565 | |
cosmonaut | 10c0b5ae37 | |
cosmonaut | 6f31f17be1 |
File diff suppressed because it is too large
Load Diff
|
@ -63,6 +63,20 @@ REFRESHAPI uint8_t* Refresh_Image_Load(
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int32_t *len
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);
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/* Get image dimensions without fully decoding the image.
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*
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* w: Filled with the width of the image.
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* h: Filled with the height of the image.
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* len: Filled with the length of pixel data in bytes.
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*/
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REFRESHAPI uint8_t Refresh_Image_Info(
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uint8_t *bufferPtr,
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int32_t bufferLength,
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int32_t *w,
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int32_t *h,
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int32_t *len
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);
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/* Frees memory returned by Refresh_Image_Load. Do NOT free the memory yourself!
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*
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* mem: A pointer previously returned by Refresh_Image_LoadPNG.
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|
|
|
@ -2,7 +2,7 @@
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|||
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net7.0</TargetFramework>
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<TargetFramework>net8.0</TargetFramework>
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<TargetName>refreshc</TargetName>
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<PublishAot>true</PublishAot>
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</PropertyGroup>
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|
|
833
src/Refresh.c
833
src/Refresh.c
|
@ -196,110 +196,7 @@ void Refresh_DestroyDevice(Refresh_Device *device)
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device->DestroyDevice(device);
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}
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void Refresh_DrawIndexedPrimitives(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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uint32_t baseVertex,
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uint32_t startIndex,
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uint32_t primitiveCount,
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uint32_t vertexParamOffset,
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uint32_t fragmentParamOffset
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) {
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NULL_RETURN(device);
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device->DrawIndexedPrimitives(
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device->driverData,
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commandBuffer,
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baseVertex,
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startIndex,
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primitiveCount,
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vertexParamOffset,
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fragmentParamOffset
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);
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}
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void Refresh_DrawInstancedPrimitives(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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uint32_t baseVertex,
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uint32_t startIndex,
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uint32_t primitiveCount,
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uint32_t instanceCount,
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uint32_t vertexParamOffset,
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uint32_t fragmentParamOffset
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) {
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NULL_RETURN(device);
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device->DrawInstancedPrimitives(
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device->driverData,
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commandBuffer,
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baseVertex,
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startIndex,
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primitiveCount,
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instanceCount,
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vertexParamOffset,
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fragmentParamOffset
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);
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}
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void Refresh_DrawPrimitives(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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uint32_t vertexStart,
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uint32_t primitiveCount,
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uint32_t vertexParamOffset,
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uint32_t fragmentParamOffset
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) {
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NULL_RETURN(device);
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device->DrawPrimitives(
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device->driverData,
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commandBuffer,
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vertexStart,
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primitiveCount,
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vertexParamOffset,
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fragmentParamOffset
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);
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}
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void Refresh_DrawPrimitivesIndirect(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_Buffer *buffer,
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uint32_t offsetInBytes,
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uint32_t drawCount,
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uint32_t stride,
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uint32_t vertexParamOffset,
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uint32_t fragmentParamOffset
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) {
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NULL_RETURN(device);
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device->DrawPrimitivesIndirect(
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device->driverData,
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commandBuffer,
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buffer,
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offsetInBytes,
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drawCount,
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stride,
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vertexParamOffset,
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fragmentParamOffset
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);
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}
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void Refresh_DispatchCompute(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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uint32_t groupCountX,
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uint32_t groupCountY,
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uint32_t groupCountZ,
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uint32_t computeParamOffset
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) {
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NULL_RETURN(device);
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device->DispatchCompute(
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device->driverData,
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commandBuffer,
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groupCountX,
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groupCountY,
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groupCountZ,
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computeParamOffset
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);
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}
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/* State Creation */
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Refresh_ComputePipeline* Refresh_CreateComputePipeline(
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Refresh_Device *device,
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|
@ -398,215 +295,31 @@ Refresh_Texture* Refresh_CreateTexture(
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);
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}
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Refresh_Buffer* Refresh_CreateBuffer(
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Refresh_GpuBuffer* Refresh_CreateGpuBuffer(
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Refresh_Device *device,
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Refresh_BufferUsageFlags usageFlags,
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uint32_t sizeInBytes
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) {
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NULL_RETURN_NULL(device);
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return device->CreateBuffer(
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return device->CreateGpuBuffer(
|
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device->driverData,
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usageFlags,
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sizeInBytes
|
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);
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}
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void Refresh_SetTextureData(
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Refresh_TransferBuffer* Refresh_CreateTransferBuffer(
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Refresh_Device *device,
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Refresh_CommandBuffer *commandBuffer,
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Refresh_TextureSlice *textureSlice,
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void *data,
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uint32_t dataLengthInBytes
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uint32_t sizeInBytes
|
||||
) {
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NULL_RETURN(device);
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device->SetTextureData(
|
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NULL_RETURN_NULL(device);
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return device->CreateTransferBuffer(
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device->driverData,
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commandBuffer,
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textureSlice,
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data,
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dataLengthInBytes
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sizeInBytes
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);
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}
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void Refresh_SetTextureDataYUV(
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Refresh_Device *device,
|
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Refresh_CommandBuffer* commandBuffer,
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Refresh_Texture *y,
|
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Refresh_Texture *u,
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Refresh_Texture *v,
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uint32_t yWidth,
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uint32_t yHeight,
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uint32_t uvWidth,
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uint32_t uvHeight,
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void *yDataPtr,
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void *uDataPtr,
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void *vDataPtr,
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uint32_t yDataLength,
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uint32_t uvDataLength,
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uint32_t yStride,
|
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uint32_t uvStride
|
||||
) {
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NULL_RETURN(device);
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device->SetTextureDataYUV(
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||||
device->driverData,
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||||
commandBuffer,
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||||
y,
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||||
u,
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v,
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yWidth,
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yHeight,
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uvWidth,
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uvHeight,
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yDataPtr,
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uDataPtr,
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vDataPtr,
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yDataLength,
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uvDataLength,
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yStride,
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uvStride
|
||||
);
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}
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void Refresh_CopyTextureToTexture(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
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Refresh_TextureSlice *sourceTextureSlice,
|
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Refresh_TextureSlice *destinationTextureSlice,
|
||||
Refresh_Filter filter
|
||||
) {
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NULL_RETURN(device);
|
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device->CopyTextureToTexture(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
sourceTextureSlice,
|
||||
destinationTextureSlice,
|
||||
filter
|
||||
);
|
||||
}
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|
||||
void Refresh_CopyTextureToBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *textureSlice,
|
||||
Refresh_Buffer *buffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->CopyTextureToBuffer(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
textureSlice,
|
||||
buffer
|
||||
);
|
||||
}
|
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|
||||
void Refresh_SetBufferData(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
uint32_t offsetInBytes,
|
||||
void* data,
|
||||
uint32_t dataLength
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->SetBufferData(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
buffer,
|
||||
offsetInBytes,
|
||||
data,
|
||||
dataLength
|
||||
);
|
||||
}
|
||||
|
||||
uint32_t Refresh_PushVertexShaderUniforms(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
) {
|
||||
if (device == NULL) { return 0; }
|
||||
return device->PushVertexShaderUniforms(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
data,
|
||||
dataLengthInBytes
|
||||
);
|
||||
}
|
||||
|
||||
uint32_t Refresh_PushFragmentShaderUniforms(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
) {
|
||||
if (device == NULL) { return 0; }
|
||||
return device->PushFragmentShaderUniforms(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
data,
|
||||
dataLengthInBytes
|
||||
);
|
||||
}
|
||||
|
||||
uint32_t Refresh_PushComputeShaderUniforms(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
) {
|
||||
if (device == NULL) { return 0; }
|
||||
return device->PushComputeShaderUniforms(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
data,
|
||||
dataLengthInBytes
|
||||
);
|
||||
}
|
||||
|
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void Refresh_BindVertexSamplers(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
Refresh_Sampler **pSamplers
|
||||
) {
|
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NULL_RETURN(device);
|
||||
device->BindVertexSamplers(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
pTextures,
|
||||
pSamplers
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_BindFragmentSamplers(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
Refresh_Sampler **pSamplers
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindFragmentSamplers(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
pTextures,
|
||||
pSamplers
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_GetBufferData(
|
||||
Refresh_Device *device,
|
||||
Refresh_Buffer *buffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->GetBufferData(
|
||||
device->driverData,
|
||||
buffer,
|
||||
data,
|
||||
dataLengthInBytes
|
||||
);
|
||||
}
|
||||
/* Disposal */
|
||||
|
||||
void Refresh_QueueDestroyTexture(
|
||||
Refresh_Device *device,
|
||||
|
@ -630,14 +343,25 @@ void Refresh_QueueDestroySampler(
|
|||
);
|
||||
}
|
||||
|
||||
void Refresh_QueueDestroyBuffer(
|
||||
void Refresh_QueueDestroyGpuBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_Buffer *buffer
|
||||
Refresh_GpuBuffer *gpuBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->QueueDestroyBuffer(
|
||||
device->QueueDestroyGpuBuffer(
|
||||
device->driverData,
|
||||
buffer
|
||||
gpuBuffer
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_QueueDestroyTransferBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_TransferBuffer *transferBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->QueueDestroyTransferBuffer(
|
||||
device->driverData,
|
||||
transferBuffer
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -674,6 +398,8 @@ void Refresh_QueueDestroyGraphicsPipeline(
|
|||
);
|
||||
}
|
||||
|
||||
/* Render Pass */
|
||||
|
||||
void Refresh_BeginRenderPass(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
|
@ -691,14 +417,16 @@ void Refresh_BeginRenderPass(
|
|||
);
|
||||
}
|
||||
|
||||
void Refresh_EndRenderPass(
|
||||
void Refresh_BindGraphicsPipeline(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->EndRenderPass(
|
||||
device->BindGraphicsPipeline(
|
||||
device->driverData,
|
||||
commandBuffer
|
||||
commandBuffer,
|
||||
graphicsPipeline
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -728,26 +456,12 @@ void Refresh_SetScissor(
|
|||
);
|
||||
}
|
||||
|
||||
void Refresh_BindGraphicsPipeline(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindGraphicsPipeline(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
graphicsPipeline
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_BindVertexBuffers(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t firstBinding,
|
||||
uint32_t bindingCount,
|
||||
Refresh_Buffer **pBuffers,
|
||||
uint64_t *pOffsets
|
||||
Refresh_BufferBinding *pBindings
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindVertexBuffers(
|
||||
|
@ -755,28 +469,175 @@ void Refresh_BindVertexBuffers(
|
|||
commandBuffer,
|
||||
firstBinding,
|
||||
bindingCount,
|
||||
pBuffers,
|
||||
pOffsets
|
||||
pBindings
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_BindIndexBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
uint64_t offset,
|
||||
Refresh_BufferBinding *pBinding,
|
||||
Refresh_IndexElementSize indexElementSize
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindIndexBuffer(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
buffer,
|
||||
offset,
|
||||
pBinding,
|
||||
indexElementSize
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_BindVertexSamplers(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSamplerBinding *pBindings
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindVertexSamplers(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
pBindings
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_BindFragmentSamplers(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSamplerBinding *pBindings
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindFragmentSamplers(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
pBindings
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_PushVertexShaderUniforms(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->PushVertexShaderUniforms(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
data,
|
||||
dataLengthInBytes
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_PushFragmentShaderUniforms(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->PushFragmentShaderUniforms(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
data,
|
||||
dataLengthInBytes
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_DrawInstancedPrimitives(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t baseVertex,
|
||||
uint32_t startIndex,
|
||||
uint32_t primitiveCount,
|
||||
uint32_t instanceCount
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->DrawInstancedPrimitives(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
baseVertex,
|
||||
startIndex,
|
||||
primitiveCount,
|
||||
instanceCount
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_DrawIndexedPrimitives(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t baseVertex,
|
||||
uint32_t startIndex,
|
||||
uint32_t primitiveCount
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->DrawIndexedPrimitives(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
baseVertex,
|
||||
startIndex,
|
||||
primitiveCount
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_DrawPrimitives(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t vertexStart,
|
||||
uint32_t primitiveCount
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->DrawPrimitives(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
vertexStart,
|
||||
primitiveCount
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_DrawPrimitivesIndirect(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
uint32_t offsetInBytes,
|
||||
uint32_t drawCount,
|
||||
uint32_t stride
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->DrawPrimitivesIndirect(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
gpuBuffer,
|
||||
offsetInBytes,
|
||||
drawCount,
|
||||
stride
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_EndRenderPass(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->EndRenderPass(
|
||||
device->driverData,
|
||||
commandBuffer
|
||||
);
|
||||
}
|
||||
|
||||
/* Compute Pass */
|
||||
|
||||
void Refresh_BeginComputePass(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BeginComputePass(
|
||||
device->driverData,
|
||||
commandBuffer
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_BindComputePipeline(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
|
@ -793,29 +654,295 @@ void Refresh_BindComputePipeline(
|
|||
void Refresh_BindComputeBuffers(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer **pBuffers
|
||||
Refresh_ComputeBufferBinding *pBindings
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindComputeBuffers(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
pBuffers
|
||||
pBindings
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_BindComputeTextures(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures
|
||||
Refresh_ComputeTextureBinding *pBindings
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BindComputeTextures(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
pTextures
|
||||
pBindings
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_PushComputeShaderUniforms(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->PushComputeShaderUniforms(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
data,
|
||||
dataLengthInBytes
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_DispatchCompute(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t groupCountX,
|
||||
uint32_t groupCountY,
|
||||
uint32_t groupCountZ
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->DispatchCompute(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
groupCountX,
|
||||
groupCountY,
|
||||
groupCountZ
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_EndComputePass(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->EndComputePass(
|
||||
device->driverData,
|
||||
commandBuffer
|
||||
);
|
||||
}
|
||||
|
||||
/* TransferBuffer Set/Get */
|
||||
|
||||
void Refresh_SetTransferData(
|
||||
Refresh_Device *device,
|
||||
void* data,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_TransferOptions transferOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->SetTransferData(
|
||||
device->driverData,
|
||||
data,
|
||||
transferBuffer,
|
||||
copyParams,
|
||||
transferOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_GetTransferData(
|
||||
Refresh_Device *device,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
void* data,
|
||||
Refresh_BufferCopy *copyParams
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->GetTransferData(
|
||||
device->driverData,
|
||||
transferBuffer,
|
||||
data,
|
||||
copyParams
|
||||
);
|
||||
}
|
||||
|
||||
/* Copy Pass */
|
||||
|
||||
void Refresh_BeginCopyPass(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->BeginCopyPass(
|
||||
device->driverData,
|
||||
commandBuffer
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_UploadToTexture(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_TextureRegion *textureRegion,
|
||||
Refresh_BufferImageCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->UploadToTexture(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
transferBuffer,
|
||||
textureRegion,
|
||||
copyParams,
|
||||
writeOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_UploadToBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->UploadToBuffer(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
transferBuffer,
|
||||
gpuBuffer,
|
||||
copyParams,
|
||||
writeOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_DownloadFromTexture(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureRegion *textureRegion,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_BufferImageCopy *copyParams,
|
||||
Refresh_TransferOptions transferOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->DownloadFromTexture(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
textureRegion,
|
||||
transferBuffer,
|
||||
copyParams,
|
||||
transferOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_DownloadFromBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_TransferOptions transferOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->DownloadFromBuffer(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
gpuBuffer,
|
||||
transferBuffer,
|
||||
copyParams,
|
||||
transferOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_CopyTextureToTexture(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureRegion *source,
|
||||
Refresh_TextureRegion *destination,
|
||||
Refresh_WriteOptions writeOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->CopyTextureToTexture(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
source,
|
||||
destination,
|
||||
writeOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_CopyTextureToBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureRegion *textureRegion,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_BufferImageCopy *copyParameters,
|
||||
Refresh_WriteOptions writeOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->CopyTextureToBuffer(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
textureRegion,
|
||||
gpuBuffer,
|
||||
copyParameters,
|
||||
writeOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_CopyBufferToTexture(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_TextureRegion *textureRegion,
|
||||
Refresh_BufferImageCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->CopyBufferToTexture(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
gpuBuffer,
|
||||
textureRegion,
|
||||
copyParams,
|
||||
writeOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_CopyBufferToBuffer(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *source,
|
||||
Refresh_GpuBuffer *destination,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->CopyBufferToBuffer(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
source,
|
||||
destination,
|
||||
copyParams,
|
||||
writeOption
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_GenerateMipmaps(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture *texture
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->GenerateMipmaps(
|
||||
device->driverData,
|
||||
commandBuffer,
|
||||
texture
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_EndCopyPass(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->EndCopyPass(
|
||||
device->driverData,
|
||||
commandBuffer
|
||||
);
|
||||
}
|
||||
|
||||
/* Submission/Presentation */
|
||||
|
||||
uint8_t Refresh_ClaimWindow(
|
||||
Refresh_Device *device,
|
||||
void *windowHandle,
|
||||
|
@ -840,6 +967,30 @@ void Refresh_UnclaimWindow(
|
|||
);
|
||||
}
|
||||
|
||||
void Refresh_SetSwapchainPresentMode(
|
||||
Refresh_Device *device,
|
||||
void *windowHandle,
|
||||
Refresh_PresentMode presentMode
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->SetSwapchainPresentMode(
|
||||
device->driverData,
|
||||
windowHandle,
|
||||
presentMode
|
||||
);
|
||||
}
|
||||
|
||||
Refresh_TextureFormat Refresh_GetSwapchainFormat(
|
||||
Refresh_Device *device,
|
||||
void *windowHandle
|
||||
) {
|
||||
if (device == NULL) { return 0; }
|
||||
return device->GetSwapchainFormat(
|
||||
device->driverData,
|
||||
windowHandle
|
||||
);
|
||||
}
|
||||
|
||||
Refresh_CommandBuffer* Refresh_AcquireCommandBuffer(
|
||||
Refresh_Device *device
|
||||
) {
|
||||
|
@ -866,30 +1017,6 @@ Refresh_Texture* Refresh_AcquireSwapchainTexture(
|
|||
);
|
||||
}
|
||||
|
||||
Refresh_TextureFormat Refresh_GetSwapchainFormat(
|
||||
Refresh_Device *device,
|
||||
void *windowHandle
|
||||
) {
|
||||
if (device == NULL) { return 0; }
|
||||
return device->GetSwapchainFormat(
|
||||
device->driverData,
|
||||
windowHandle
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_SetSwapchainPresentMode(
|
||||
Refresh_Device *device,
|
||||
void *windowHandle,
|
||||
Refresh_PresentMode presentMode
|
||||
) {
|
||||
NULL_RETURN(device);
|
||||
device->SetSwapchainPresentMode(
|
||||
device->driverData,
|
||||
windowHandle,
|
||||
presentMode
|
||||
);
|
||||
}
|
||||
|
||||
void Refresh_Submit(
|
||||
Refresh_Device *device,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
|
|
|
@ -181,58 +181,6 @@ struct Refresh_Device
|
|||
|
||||
void (*DestroyDevice)(Refresh_Device *device);
|
||||
|
||||
/* Drawing */
|
||||
|
||||
void (*DrawInstancedPrimitives)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t baseVertex,
|
||||
uint32_t startIndex,
|
||||
uint32_t primitiveCount,
|
||||
uint32_t instanceCount,
|
||||
uint32_t vertexParamOffset,
|
||||
uint32_t fragmentParamOffset
|
||||
);
|
||||
|
||||
void (*DrawIndexedPrimitives)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t baseVertex,
|
||||
uint32_t startIndex,
|
||||
uint32_t primitiveCount,
|
||||
uint32_t vertexParamOffset,
|
||||
uint32_t fragmentParamOffset
|
||||
);
|
||||
|
||||
void (*DrawPrimitives)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t vertexStart,
|
||||
uint32_t primitiveCount,
|
||||
uint32_t vertexParamOffset,
|
||||
uint32_t fragmentParamOffset
|
||||
);
|
||||
|
||||
void (*DrawPrimitivesIndirect)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
uint32_t offsetInBytes,
|
||||
uint32_t drawCount,
|
||||
uint32_t stride,
|
||||
uint32_t vertexParamOffset,
|
||||
uint32_t fragmentParamOffset
|
||||
);
|
||||
|
||||
void (*DispatchCompute)(
|
||||
Refresh_Renderer *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t groupCountX,
|
||||
uint32_t groupCountY,
|
||||
uint32_t groupCountZ,
|
||||
uint32_t computeParamOffset
|
||||
);
|
||||
|
||||
/* State Creation */
|
||||
|
||||
Refresh_ComputePipeline* (*CreateComputePipeline)(
|
||||
|
@ -260,107 +208,15 @@ struct Refresh_Device
|
|||
Refresh_TextureCreateInfo *textureCreateInfo
|
||||
);
|
||||
|
||||
Refresh_Buffer* (*CreateBuffer)(
|
||||
Refresh_GpuBuffer* (*CreateGpuBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_BufferUsageFlags usageFlags,
|
||||
uint32_t sizeInBytes
|
||||
);
|
||||
|
||||
/* Setters */
|
||||
|
||||
void (*SetTextureData)(
|
||||
Refresh_TransferBuffer* (*CreateTransferBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *textureSlice,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void (*SetTextureDataYUV)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer* commandBuffer,
|
||||
Refresh_Texture *y,
|
||||
Refresh_Texture *u,
|
||||
Refresh_Texture *v,
|
||||
uint32_t yWidth,
|
||||
uint32_t yHeight,
|
||||
uint32_t uvWidth,
|
||||
uint32_t uvHeight,
|
||||
void *yDataPtr,
|
||||
void *uDataPtr,
|
||||
void *vDataPtr,
|
||||
uint32_t yDataLength,
|
||||
uint32_t uvDataLength,
|
||||
uint32_t yStride,
|
||||
uint32_t uvStride
|
||||
);
|
||||
|
||||
void (*CopyTextureToTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *sourceTextureSlice,
|
||||
Refresh_TextureSlice *destinationTextureSlice,
|
||||
Refresh_Filter filter
|
||||
);
|
||||
|
||||
void (*CopyTextureToBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSlice *textureSlice,
|
||||
Refresh_Buffer *buffer
|
||||
);
|
||||
|
||||
void (*SetBufferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
uint32_t offsetInBytes,
|
||||
void* data,
|
||||
uint32_t dataLength
|
||||
);
|
||||
|
||||
uint32_t (*PushVertexShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
uint32_t (*PushFragmentShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
uint32_t (*PushComputeShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void (*BindVertexSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
Refresh_Sampler **pSamplers
|
||||
);
|
||||
|
||||
void (*BindFragmentSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures,
|
||||
Refresh_Sampler **pSamplers
|
||||
);
|
||||
|
||||
/* Getters */
|
||||
|
||||
void (*GetBufferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Buffer *buffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
uint32_t sizeInBytes
|
||||
);
|
||||
|
||||
/* Disposal */
|
||||
|
@ -375,9 +231,14 @@ struct Refresh_Device
|
|||
Refresh_Sampler *sampler
|
||||
);
|
||||
|
||||
void (*QueueDestroyBuffer)(
|
||||
void (*QueueDestroyGpuBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_Buffer *buffer
|
||||
Refresh_GpuBuffer *gpuBuffer
|
||||
);
|
||||
|
||||
void (*QueueDestroyTransferBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_TransferBuffer *transferBuffer
|
||||
);
|
||||
|
||||
void (*QueueDestroyShaderModule)(
|
||||
|
@ -395,7 +256,7 @@ struct Refresh_Device
|
|||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
);
|
||||
|
||||
/* Graphics State */
|
||||
/* Render Pass */
|
||||
|
||||
void (*BeginRenderPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
|
@ -405,9 +266,10 @@ struct Refresh_Device
|
|||
Refresh_DepthStencilAttachmentInfo *depthStencilAttachmentInfo
|
||||
);
|
||||
|
||||
void (*EndRenderPass)(
|
||||
void (*BindGraphicsPipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
);
|
||||
|
||||
void (*SetViewport)(
|
||||
|
@ -422,29 +284,92 @@ struct Refresh_Device
|
|||
Refresh_Rect *scissor
|
||||
);
|
||||
|
||||
void (*BindGraphicsPipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GraphicsPipeline *graphicsPipeline
|
||||
);
|
||||
|
||||
void (*BindVertexBuffers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t firstBinding,
|
||||
uint32_t bindingCount,
|
||||
Refresh_Buffer **pBuffers,
|
||||
uint64_t *pOffsets
|
||||
Refresh_BufferBinding *pBindings
|
||||
);
|
||||
|
||||
void (*BindIndexBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer *buffer,
|
||||
uint64_t offset,
|
||||
Refresh_BufferBinding *pBinding,
|
||||
Refresh_IndexElementSize indexElementSize
|
||||
);
|
||||
|
||||
void (*BindVertexSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSamplerBinding *pBindings
|
||||
);
|
||||
|
||||
void (*BindFragmentSamplers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureSamplerBinding *pBindings
|
||||
);
|
||||
|
||||
void (*PushVertexShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void (*PushFragmentShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void (*DrawInstancedPrimitives)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t baseVertex,
|
||||
uint32_t startIndex,
|
||||
uint32_t primitiveCount,
|
||||
uint32_t instanceCount
|
||||
);
|
||||
|
||||
void (*DrawIndexedPrimitives)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t baseVertex,
|
||||
uint32_t startIndex,
|
||||
uint32_t primitiveCount
|
||||
);
|
||||
|
||||
void (*DrawPrimitives)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t vertexStart,
|
||||
uint32_t primitiveCount
|
||||
);
|
||||
|
||||
void (*DrawPrimitivesIndirect)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
uint32_t offsetInBytes,
|
||||
uint32_t drawCount,
|
||||
uint32_t stride
|
||||
);
|
||||
|
||||
void (*EndRenderPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
/* Compute Pass */
|
||||
|
||||
void (*BeginComputePass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void (*BindComputePipeline)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
|
@ -454,15 +379,143 @@ struct Refresh_Device
|
|||
void (*BindComputeBuffers)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Buffer **pBuffers
|
||||
Refresh_ComputeBufferBinding *pBindings
|
||||
);
|
||||
|
||||
void (*BindComputeTextures)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture **pTextures
|
||||
Refresh_ComputeTextureBinding *pBindings
|
||||
);
|
||||
|
||||
void (*PushComputeShaderUniforms)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
void *data,
|
||||
uint32_t dataLengthInBytes
|
||||
);
|
||||
|
||||
void (*DispatchCompute)(
|
||||
Refresh_Renderer *device,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
uint32_t groupCountX,
|
||||
uint32_t groupCountY,
|
||||
uint32_t groupCountZ
|
||||
);
|
||||
|
||||
void (*EndComputePass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
/* TransferBuffer Set/Get */
|
||||
|
||||
void (*SetTransferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
void* data,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_TransferOptions transferOption
|
||||
);
|
||||
|
||||
void (*GetTransferData)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
void* data,
|
||||
Refresh_BufferCopy *copyParams
|
||||
);
|
||||
|
||||
/* Copy Pass */
|
||||
|
||||
void (*BeginCopyPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
void (*UploadToTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_TextureRegion *textureSlice,
|
||||
Refresh_BufferImageCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
);
|
||||
|
||||
void (*UploadToBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
);
|
||||
|
||||
void (*DownloadFromTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureRegion *textureSlice,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_BufferImageCopy *copyParams,
|
||||
Refresh_TransferOptions transferOption
|
||||
);
|
||||
|
||||
void (*DownloadFromBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_TransferBuffer *transferBuffer,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_TransferOptions transferOption
|
||||
);
|
||||
|
||||
void (*CopyTextureToTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureRegion *source,
|
||||
Refresh_TextureRegion *destination,
|
||||
Refresh_WriteOptions writeOption
|
||||
);
|
||||
|
||||
void (*CopyTextureToBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_TextureRegion *textureSlice,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_BufferImageCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
);
|
||||
|
||||
void (*CopyBufferToTexture)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *gpuBuffer,
|
||||
Refresh_TextureRegion *textureSlice,
|
||||
Refresh_BufferImageCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
);
|
||||
|
||||
void (*CopyBufferToBuffer)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_GpuBuffer *source,
|
||||
Refresh_GpuBuffer *destination,
|
||||
Refresh_BufferCopy *copyParams,
|
||||
Refresh_WriteOptions writeOption
|
||||
);
|
||||
|
||||
void (*GenerateMipmaps)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer,
|
||||
Refresh_Texture *texture
|
||||
);
|
||||
|
||||
void (*EndCopyPass)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
);
|
||||
|
||||
/* Submission/Presentation */
|
||||
|
||||
uint8_t (*ClaimWindow)(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle,
|
||||
|
@ -474,6 +527,17 @@ struct Refresh_Device
|
|||
void *windowHandle
|
||||
);
|
||||
|
||||
void (*SetSwapchainPresentMode)(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle,
|
||||
Refresh_PresentMode presentMode
|
||||
);
|
||||
|
||||
Refresh_TextureFormat (*GetSwapchainFormat)(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle
|
||||
);
|
||||
|
||||
Refresh_CommandBuffer* (*AcquireCommandBuffer)(
|
||||
Refresh_Renderer *driverData
|
||||
);
|
||||
|
@ -486,17 +550,6 @@ struct Refresh_Device
|
|||
uint32_t *pHeight
|
||||
);
|
||||
|
||||
Refresh_TextureFormat (*GetSwapchainFormat)(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle
|
||||
);
|
||||
|
||||
void (*SetSwapchainPresentMode)(
|
||||
Refresh_Renderer *driverData,
|
||||
void *windowHandle,
|
||||
Refresh_PresentMode presentMode
|
||||
);
|
||||
|
||||
void (*Submit)(
|
||||
Refresh_Renderer *driverData,
|
||||
Refresh_CommandBuffer *commandBuffer
|
||||
|
@ -536,50 +589,61 @@ struct Refresh_Device
|
|||
result->func = name##_##func;
|
||||
#define ASSIGN_DRIVER(name) \
|
||||
ASSIGN_DRIVER_FUNC(DestroyDevice, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawIndexedPrimitives, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawInstancedPrimitives, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawPrimitives, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawPrimitivesIndirect, name) \
|
||||
ASSIGN_DRIVER_FUNC(DispatchCompute, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateComputePipeline, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateGraphicsPipeline, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateSampler, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateShaderModule, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetTextureData, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetTextureDataYUV, name) \
|
||||
ASSIGN_DRIVER_FUNC(CopyTextureToTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(CopyTextureToBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetBufferData, name) \
|
||||
ASSIGN_DRIVER_FUNC(PushVertexShaderUniforms, name) \
|
||||
ASSIGN_DRIVER_FUNC(PushFragmentShaderUniforms, name) \
|
||||
ASSIGN_DRIVER_FUNC(PushComputeShaderUniforms, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindVertexSamplers, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindFragmentSamplers, name) \
|
||||
ASSIGN_DRIVER_FUNC(GetBufferData, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateGpuBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(CreateTransferBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroyTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroySampler, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroyBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroyGpuBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroyTransferBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroyShaderModule, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroyComputePipeline, name) \
|
||||
ASSIGN_DRIVER_FUNC(QueueDestroyGraphicsPipeline, name) \
|
||||
ASSIGN_DRIVER_FUNC(BeginRenderPass, name) \
|
||||
ASSIGN_DRIVER_FUNC(EndRenderPass, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindGraphicsPipeline, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetViewport, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetScissor, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindGraphicsPipeline, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindVertexBuffers, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindIndexBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindVertexSamplers, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindFragmentSamplers, name) \
|
||||
ASSIGN_DRIVER_FUNC(PushVertexShaderUniforms, name) \
|
||||
ASSIGN_DRIVER_FUNC(PushFragmentShaderUniforms, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawInstancedPrimitives, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawIndexedPrimitives, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawPrimitives, name) \
|
||||
ASSIGN_DRIVER_FUNC(DrawPrimitivesIndirect, name) \
|
||||
ASSIGN_DRIVER_FUNC(EndRenderPass, name) \
|
||||
ASSIGN_DRIVER_FUNC(BeginComputePass, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindComputePipeline, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindComputeBuffers, name) \
|
||||
ASSIGN_DRIVER_FUNC(BindComputeTextures, name) \
|
||||
ASSIGN_DRIVER_FUNC(PushComputeShaderUniforms, name) \
|
||||
ASSIGN_DRIVER_FUNC(DispatchCompute, name) \
|
||||
ASSIGN_DRIVER_FUNC(EndComputePass, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetTransferData, name) \
|
||||
ASSIGN_DRIVER_FUNC(GetTransferData, name) \
|
||||
ASSIGN_DRIVER_FUNC(BeginCopyPass, name) \
|
||||
ASSIGN_DRIVER_FUNC(UploadToTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(UploadToBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(DownloadFromTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(DownloadFromBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(CopyTextureToTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(CopyTextureToBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(CopyBufferToTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(CopyBufferToBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(GenerateMipmaps, name) \
|
||||
ASSIGN_DRIVER_FUNC(EndCopyPass, name) \
|
||||
ASSIGN_DRIVER_FUNC(ClaimWindow, name) \
|
||||
ASSIGN_DRIVER_FUNC(UnclaimWindow, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetSwapchainPresentMode, name) \
|
||||
ASSIGN_DRIVER_FUNC(GetSwapchainFormat, name) \
|
||||
ASSIGN_DRIVER_FUNC(AcquireCommandBuffer, name) \
|
||||
ASSIGN_DRIVER_FUNC(AcquireSwapchainTexture, name) \
|
||||
ASSIGN_DRIVER_FUNC(GetSwapchainFormat, name) \
|
||||
ASSIGN_DRIVER_FUNC(SetSwapchainPresentMode, name) \
|
||||
ASSIGN_DRIVER_FUNC(Submit, name) \
|
||||
ASSIGN_DRIVER_FUNC(SubmitAndAcquireFence, name) \
|
||||
ASSIGN_DRIVER_FUNC(Wait, name) \
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -218,7 +218,7 @@ uint8_t* Refresh_Image_Load(
|
|||
* -flibit
|
||||
*/
|
||||
pixels = result;
|
||||
*len = (*w) * (*h) *4;
|
||||
*len = (*w) * (*h) * 4;
|
||||
for (i = 0; i < *len; i += 4, pixels += 4)
|
||||
{
|
||||
if (pixels[3] == 0)
|
||||
|
@ -232,6 +232,34 @@ uint8_t* Refresh_Image_Load(
|
|||
return result;
|
||||
}
|
||||
|
||||
uint8_t Refresh_Image_Info(
|
||||
uint8_t *bufferPtr,
|
||||
int32_t bufferLength,
|
||||
int32_t *w,
|
||||
int32_t *h,
|
||||
int32_t *len
|
||||
) {
|
||||
int32_t format;
|
||||
int32_t result;
|
||||
|
||||
result = stbi_info_from_memory(
|
||||
bufferPtr,
|
||||
bufferLength,
|
||||
w,
|
||||
h,
|
||||
&format
|
||||
);
|
||||
|
||||
if (result == 0)
|
||||
{
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_ERROR, "Image info failed: %s", stbi_failure_reason());
|
||||
}
|
||||
|
||||
*len = (*w) * (*h) * 4;
|
||||
|
||||
return (uint8_t) result;
|
||||
}
|
||||
|
||||
void Refresh_Image_Free(uint8_t *mem)
|
||||
{
|
||||
SDL_SIMDFree(mem);
|
||||
|
|
Loading…
Reference in New Issue