Vulkan: fix some missed cleanup in DestroyDevice
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
17aae46eae
commit
f01d5d817a
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@ -3598,6 +3598,8 @@ static void VULKAN_INTERNAL_DestroyCommandPool(
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SDL_free(commandBuffer->transferBuffers);
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SDL_free(commandBuffer->boundUniformBuffers);
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SDL_free(commandBuffer->boundDescriptorSetDatas);
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SDL_free(commandBuffer->boundComputeBuffers);
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SDL_free(commandBuffer->boundComputeTextures);
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SDL_free(commandBuffer->usedBuffers);
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SDL_free(commandBuffer->usedTextures);
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SDL_free(commandBuffer->usedSamplers);
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@ -5407,6 +5409,7 @@ static void VULKAN_DestroyDevice(
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SDL_free(renderer->computePipelinesToDestroy);
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SDL_free(renderer->shaderModulesToDestroy);
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SDL_free(renderer->samplersToDestroy);
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SDL_free(renderer->framebuffersToDestroy);
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SDL_DestroyMutex(renderer->allocatorLock);
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SDL_DestroyMutex(renderer->disposeLock);
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