correct stencil API change
continuous-integration/drone/push Build is failing Details

abi_break
cosmonaut 2024-03-02 23:00:44 -08:00
parent 02c0d85885
commit 7b0ed4278d
1 changed files with 5 additions and 4 deletions

View File

@ -470,9 +470,6 @@ typedef struct Refresh_StencilOpState
Refresh_StencilOp passOp; Refresh_StencilOp passOp;
Refresh_StencilOp depthFailOp; Refresh_StencilOp depthFailOp;
Refresh_CompareOp compareOp; Refresh_CompareOp compareOp;
uint32_t compareMask;
uint32_t writeMask;
uint32_t reference;
} Refresh_StencilOpState; } Refresh_StencilOpState;
typedef struct Refresh_ColorAttachmentBlendState typedef struct Refresh_ColorAttachmentBlendState
@ -549,7 +546,11 @@ typedef struct Refresh_DepthStencilState
Refresh_CompareOp compareOp; Refresh_CompareOp compareOp;
uint8_t depthBoundsTestEnable; uint8_t depthBoundsTestEnable;
uint8_t stencilTestEnable; uint8_t stencilTestEnable;
Refresh_StencilOpState stencilState; Refresh_StencilOpState backStencilState;
Refresh_StencilOpState frontStencilState;
uint32_t compareMask;
uint32_t writeMask;
uint32_t reference;
float minDepthBounds; float minDepthBounds;
float maxDepthBounds; float maxDepthBounds;
} Refresh_DepthStencilState; } Refresh_DepthStencilState;