scoring stuff
parent
dccab83a00
commit
0f6282b049
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@ -1,15 +1,6 @@
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using Encompass;
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using Encompass;
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using PongFE.Enums;
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namespace PongFE.Components
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namespace PongFE.Components
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{
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{
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public struct ComputerControlComponent : IComponent
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public struct ComputerControlComponent : IComponent { }
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{
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public PlayerIndex PlayerIndex { get; }
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public ComputerControlComponent(PlayerIndex playerIndex)
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{
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PlayerIndex = playerIndex;
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}
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}
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}
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}
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@ -0,0 +1,9 @@
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using Encompass;
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namespace PongFE.Components
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{
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public struct IncreaseScoreAfterDestroyComponent : IComponent
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{
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}
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}
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@ -0,0 +1,15 @@
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using Encompass;
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using PongFE.Enums;
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namespace PongFE.Components
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{
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public struct PlayerComponent : IComponent
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{
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public PlayerIndex PlayerIndex { get; }
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public PlayerComponent(PlayerIndex playerIndex)
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{
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PlayerIndex = playerIndex;
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}
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}
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}
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@ -1,15 +1,6 @@
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using Encompass;
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using Encompass;
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using PongFE.Enums;
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namespace PongFE.Components
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namespace PongFE.Components
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{
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{
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public struct PlayerInputComponent : IComponent
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public struct PlayerInputComponent : IComponent { }
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{
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public PlayerIndex PlayerIndex { get; }
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public PlayerInputComponent(PlayerIndex playerIndex)
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{
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PlayerIndex = playerIndex;
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}
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}
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}
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}
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@ -0,0 +1,14 @@
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using Encompass;
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namespace PongFE.Components
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{
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public struct ScoreComponent : IComponent
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{
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public int Score { get; }
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public ScoreComponent(int score)
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{
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Score = score;
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}
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}
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}
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@ -47,7 +47,7 @@ namespace PongFE.Engines
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{
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{
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if (HasComponent<CanBeDestroyedComponent>(b))
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if (HasComponent<CanBeDestroyedComponent>(b))
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{
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{
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SendMessage(new DestroyMessage(b));
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SendMessage(new DestroyMessage(b, a));
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}
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}
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}
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}
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}
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}
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@ -4,9 +4,15 @@ using PongFE.Messages;
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namespace PongFE.Engines
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namespace PongFE.Engines
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{
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{
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[Reads(typeof(SpawnBallAfterDestroyComponent))]
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[Reads(
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typeof(SpawnBallAfterDestroyComponent),
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typeof(IncreaseScoreAfterDestroyComponent)
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)]
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[Receives(typeof(DestroyMessage))]
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[Receives(typeof(DestroyMessage))]
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[Sends(typeof(BallSpawnMessage))]
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[Sends(
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typeof(BallSpawnMessage),
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typeof(ScoreMessage)
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)]
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public class DestroyEngine : Engine
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public class DestroyEngine : Engine
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{
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{
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public override void Update(double dt)
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public override void Update(double dt)
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@ -28,6 +34,11 @@ namespace PongFE.Engines
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);
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);
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}
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}
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if (HasComponent<IncreaseScoreAfterDestroyComponent>(message.Entity))
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{
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SendMessage(new ScoreMessage(message.DestroyedBy));
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}
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Destroy(message.Entity);
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Destroy(message.Entity);
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}
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}
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}
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}
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@ -6,7 +6,7 @@ using PongFE.Messages;
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namespace PongFE.Engines
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namespace PongFE.Engines
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{
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{
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[Reads(typeof(PlayerInputComponent))]
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[Reads(typeof(PlayerInputComponent), typeof(PlayerComponent))]
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[Sends(typeof(PaddleMoveMessage))]
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[Sends(typeof(PaddleMoveMessage))]
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public class InputEngine : Engine
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public class InputEngine : Engine
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{
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{
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@ -17,8 +17,10 @@ namespace PongFE.Engines
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foreach (ref readonly var playerInputEntity in ReadEntities<PlayerInputComponent>())
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foreach (ref readonly var playerInputEntity in ReadEntities<PlayerInputComponent>())
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{
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{
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ref readonly var playerInputComponent = ref GetComponent<PlayerInputComponent>(playerInputEntity);
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ref readonly var playerInputComponent = ref GetComponent<PlayerInputComponent>(playerInputEntity);
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if (HasComponent<PlayerComponent>(playerInputEntity))
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if (playerInputComponent.PlayerIndex == PlayerIndex.One)
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{
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ref readonly var playerComponent = ref GetComponent<PlayerComponent>(playerInputEntity);
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if (playerComponent.PlayerIndex == PlayerIndex.One)
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{
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{
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if (keyboardState.IsKeyDown(Keys.Down))
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if (keyboardState.IsKeyDown(Keys.Down))
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{
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{
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@ -42,4 +44,5 @@ namespace PongFE.Engines
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}
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}
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}
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,24 @@
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using Encompass;
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using PongFE.Components;
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using PongFE.Messages;
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namespace PongFE.Engines
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{
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[Reads(typeof(ScoreComponent))]
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[Receives(typeof(ScoreMessage))]
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[Writes(typeof(ScoreComponent))]
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public class ScoreEngine : Engine
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{
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public override void Update(double dt)
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{
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foreach (ref readonly var scoreMessage in ReadMessages<ScoreMessage>())
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{
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if (HasComponent<ScoreComponent>(scoreMessage.Entity))
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{
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ref readonly var scoreComponent = ref GetComponent<ScoreComponent>(scoreMessage.Entity);
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SetComponent(scoreMessage.Entity, new ScoreComponent(scoreComponent.Score + 1));
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}
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}
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}
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}
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}
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@ -32,6 +32,7 @@ namespace PongFE.Spawners
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AddComponent(ball, new CanBeTrackedComponent());
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AddComponent(ball, new CanBeTrackedComponent());
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AddComponent(ball, new CanBeDestroyedComponent());
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AddComponent(ball, new CanBeDestroyedComponent());
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AddComponent(ball, new SpawnBallAfterDestroyComponent(0.5f));
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AddComponent(ball, new SpawnBallAfterDestroyComponent(0.5f));
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AddComponent(ball, new IncreaseScoreAfterDestroyComponent());
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}
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}
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}
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}
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}
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}
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AddComponent(entity, new PositionComponent(message.Position));
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AddComponent(entity, new PositionComponent(message.Position));
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AddComponent(entity, new CollisionComponent(new MoonTools.Bonk.Rectangle(0, 0, message.Width, message.Height)));
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AddComponent(entity, new CollisionComponent(new MoonTools.Bonk.Rectangle(0, 0, message.Width, message.Height)));
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AddComponent(entity, new CanDestroyComponent());
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AddComponent(entity, new CanDestroyComponent());
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AddComponent(entity, new ScoreComponent(0));
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}
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}
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}
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}
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}
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}
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var paddle = CreateEntity();
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var paddle = CreateEntity();
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if (message.PaddleControl == PaddleControl.Player)
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if (message.PaddleControl == PaddleControl.Player)
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{
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{
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AddComponent(paddle, new PlayerInputComponent(message.PlayerIndex));
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AddComponent(paddle, new PlayerInputComponent());
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}
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}
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else
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else
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{
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{
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AddComponent(paddle, new ComputerControlComponent(message.PlayerIndex));
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AddComponent(paddle, new ComputerControlComponent());
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}
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}
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AddComponent(paddle, new PlayerComponent(message.PlayerIndex));
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AddComponent(paddle, new PaddleMoveSpeedComponent(400));
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AddComponent(paddle, new PaddleMoveSpeedComponent(400));
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AddComponent(paddle, new PositionComponent(message.Position));
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AddComponent(paddle, new PositionComponent(message.Position));
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AddComponent(paddle, new CollisionComponent(new MoonTools.Bonk.Rectangle(0, 0, message.Width, message.Height)));
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AddComponent(paddle, new CollisionComponent(new MoonTools.Bonk.Rectangle(0, 0, message.Width, message.Height)));
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public struct DestroyMessage : IMessage
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public struct DestroyMessage : IMessage
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{
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{
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public Entity Entity { get; }
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public Entity Entity { get; }
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public Entity DestroyedBy { get; }
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public DestroyMessage(Entity entity)
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public DestroyMessage(Entity entity, Entity destroyedBy)
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{
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{
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Entity = entity;
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Entity = entity;
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DestroyedBy = destroyedBy;
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}
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}
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}
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}
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}
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}
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@ -1,5 +1,6 @@
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using Encompass;
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using Encompass;
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using MoonTools.Structs;
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using MoonTools.Structs;
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using PongFE.Enums;
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namespace PongFE.Messages
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namespace PongFE.Messages
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{
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{
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@ -0,0 +1,14 @@
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using Encompass;
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namespace PongFE.Messages
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{
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public struct ScoreMessage : IMessage
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{
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public Entity Entity { get; }
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public ScoreMessage(Entity entity)
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{
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Entity = entity;
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}
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}
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}
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@ -46,6 +46,7 @@ namespace PongFE
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WorldBuilder.AddEngine(new CollisionEngine());
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WorldBuilder.AddEngine(new CollisionEngine());
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WorldBuilder.AddEngine(new BounceEngine());
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WorldBuilder.AddEngine(new BounceEngine());
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WorldBuilder.AddEngine(new DestroyEngine());
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WorldBuilder.AddEngine(new DestroyEngine());
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WorldBuilder.AddEngine(new ScoreEngine());
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WorldBuilder.AddEngine(new UpdatePositionEngine());
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WorldBuilder.AddEngine(new UpdatePositionEngine());
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WorldBuilder.AddEngine(new UpdateVelocityEngine());
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WorldBuilder.AddEngine(new UpdateVelocityEngine());
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WorldBuilder.AddEngine(new ComputerControlEngine());
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WorldBuilder.AddEngine(new ComputerControlEngine());
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