MoonWorks/src
TheSpydog ebfd4fd457 Ignore dllmap logic when running under NativeAOT (#23)
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #23
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-08-22 16:43:19 +00:00
..
Audio fix default pitch 2022-08-17 18:45:35 -07:00
Collision Fixed Point Math (#19) 2022-05-11 17:34:09 +00:00
Exceptions Formatting pass 2022-02-22 21:14:32 -08:00
Graphics Theora video support + audio improvements (#20) 2022-08-02 21:04:12 +00:00
Input ButtonState now has a public constructor 2022-08-03 10:13:20 -07:00
Math add MoonWorks.Math.Easing 2022-08-16 18:24:46 -07:00
Video Video Optimization (#22) 2022-08-18 20:45:34 +00:00
FramerateSettings.cs decouple fixed timestep from draw, add frame cap 2022-06-04 15:48:55 -07:00
Game.cs Game.Timestep is now public 2022-08-11 21:55:12 -07:00
Logger.cs Formatting pass 2022-02-22 21:14:32 -08:00
MoonWorksDllMap.cs Ignore dllmap logic when running under NativeAOT (#23) 2022-08-22 16:43:19 +00:00
ScreenMode.cs remove Window namespace 2022-02-25 13:23:31 -08:00
Window.cs handle OS window size changes 2022-07-28 16:06:50 -07:00
WindowCreateInfo.cs add StartMaximized flag to WindowCreateInfo 2022-07-28 16:06:37 -07:00