cosmonaut
1af16231ce
Refresh 1.6.0
2022-08-25 12:32:49 -07:00
cosmonaut
0c6bb538fb
fix depth-only render pass invocation + throw instead of return
2022-08-22 19:30:44 -07:00
cosmonaut
efb9893aef
Theora video support + audio improvements ( #20 )
...
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees
- added `Video` class which can load and play Theora (.ogv) streaming video/audio
Reviewed-on: #20
2022-08-02 21:04:12 +00:00
cosmonaut
9862bfd0a0
TextureSamplerBinding now stores IntPtrs
2022-05-23 19:12:17 -07:00
cosmonaut
a0082bcec6
change Marshal.SizeOf to sizeof
2022-04-27 14:14:15 -07:00
cosmonaut
61a6d0bdc0
Font Rendering ( #18 )
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Adds a font rendering system based on Wellspring.
Reviewed-on: #18
2022-04-13 03:06:14 +00:00
cosmonaut
3623e6b07c
add debug exception for binding a null texture
2022-03-17 14:42:43 -07:00
cosmonaut
2a9286f31e
Clear and AcquireSwapchainTexture ABI break
2022-03-10 10:25:41 -08:00
cosmonaut
cf2d8473a1
renderArea NULL inputs
2022-03-06 22:33:12 -08:00
cosmonaut
b5b0f35b50
SetViewport and SetScissor doc comments
2022-03-04 14:14:22 -08:00
cosmonaut
527f47436a
Refresh 1.2.0
2022-03-04 13:21:52 -08:00
cosmonaut
40d9cdd33a
add element-wise SetBufferData overload
2022-03-04 10:00:29 -08:00
cosmonaut
f6369b6bce
add some notes to AcquireSwapchainTexture
2022-03-02 10:13:52 -08:00
cosmonaut
d6606d90f6
AcquireSwapchainTexture nullable
2022-03-02 09:39:23 -08:00
cosmonaut
1fa73f0275
more presentation API improvements
2022-03-01 23:21:42 -08:00
cosmonaut
81c882bd48
presentation ABI break
2022-03-01 22:57:10 -08:00
cosmonaut
9028a8b1a0
remove Window namespace
2022-02-25 13:23:31 -08:00
Caleb Cornett
2469cf530a
Capitalized attachment info struct member names
2022-02-25 11:17:37 -05:00
cosmonaut
1064bae828
Render Pass Streamlining ( #14 )
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Changes as per a531fb8593
Reviewed-on: #14
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-02-25 05:34:36 +00:00
cosmonaut
8a3d93d2dc
intellisense improvement + API tweak
2022-02-22 22:16:06 -08:00
cosmonaut
8973b3e658
Formatting pass
2022-02-22 21:14:32 -08:00
cosmonaut
4acc2588e1
QueuePresent ABI break
2022-02-08 17:17:51 -08:00
cosmonaut
8022cd1011
add DispatchCompute to command buffer
2022-01-17 20:39:03 -08:00
cosmonaut
d2fca3654b
never mind on SetDataOptions, bad idea
2022-01-13 14:48:32 -08:00
cosmonaut
a5c8ebfc3a
update buffer upload ABI
2022-01-13 14:29:08 -08:00
cosmonaut
7d7437721c
uniforms are now pushed via command buffer
2022-01-12 13:01:32 -08:00
cosmonaut
1fe256a479
get rid of badly conceived command buffer queue
2022-01-10 12:11:24 -08:00
cosmonaut
9df9aaeb3a
update texture SetData API
2021-11-14 21:08:02 -08:00
cosmonaut
72c676a1e0
add doc comments to CommandBuffer
2021-02-23 23:41:14 -08:00
cosmonaut
e6fa95b823
rework sampler binding API call
2021-02-11 12:25:12 -08:00
cosmonaut
dc59b851d4
fix begin render pass
2021-02-10 17:15:46 -08:00
cosmonaut
d1e691a02b
change clear color type
2021-02-09 22:51:30 -08:00
cosmonaut
aab0917603
fix clear options input
2021-02-08 19:22:27 -08:00
cosmonaut
29a86c2040
move uniform pushes to pipeline
2021-02-05 19:51:10 -08:00
cosmonaut
0daf548fd3
update uniform API
2021-02-02 16:34:40 -08:00
cosmonaut
ada9a1bb05
rename params to uniforms
2021-01-31 21:18:43 -08:00
cosmonaut
c62edbdf91
rename ShaderParams to ShaderUniforms
2021-01-31 19:39:41 -08:00
cosmonaut
12c5f37ae9
update Clear
2021-01-22 14:16:38 -08:00
cosmonaut
f84c4dad26
make BindVertexSamplers like BindFragmentSamplers
2021-01-22 13:57:49 -08:00
cosmonaut
c02c23bc16
change BindIndexBuffer
2021-01-22 13:56:24 -08:00
cosmonaut
94a260ebd1
add convenience overload to BindVertexBuffers
2021-01-22 13:54:49 -08:00
cosmonaut
1e77ad2cb4
remove another RefreshCS thing from the API
2021-01-21 19:55:09 -08:00
cosmonaut
db44c3e37a
change refs + a SetData convenience method
2021-01-21 17:27:25 -08:00
cosmonaut
a6ea645e91
some API tweaks
2021-01-21 14:05:10 -08:00
cosmonaut
d22a70c116
removing explicit RefreshCS references in API
2021-01-20 13:32:48 -08:00
cosmonaut
2cabaa6186
replace Campari with MoonWorks.Graphics
2021-01-19 19:33:27 -08:00