MoonWorks/src/Graphics/State/VertexInputState.cs

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2022-02-23 05:14:32 +00:00
namespace MoonWorks.Graphics
{
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/// <summary>
/// Specifies how to interpet vertex data in a buffer to be passed to the vertex shader.
/// </summary>
public struct VertexInputState
{
public VertexBinding[] VertexBindings;
public VertexAttribute[] VertexAttributes;
}
}