MoonWorks/src/Graphics/State/VertexInputState.cs

12 lines
281 B
C#

namespace MoonWorks.Graphics
{
/// <summary>
/// Specifies how to interpet vertex data in a buffer to be passed to the vertex shader.
/// </summary>
public struct VertexInputState
{
public VertexBinding[] VertexBindings;
public VertexAttribute[] VertexAttributes;
}
}