MoonWorks/src/Graphics/State/ShaderStageState.cs

13 lines
274 B
C#
Raw Normal View History

2022-02-23 05:14:32 +00:00
namespace MoonWorks.Graphics
{
2022-02-23 05:14:32 +00:00
/// <summary>
/// Specifies how the graphics pipeline will make use of a shader.
/// </summary>
public struct ShaderStageState
{
public ShaderModule ShaderModule;
public string EntryPointName;
public uint UniformBufferSize;
}
}