MoonWorks/src/Graphics/State/GraphicsPipelineLayoutInfo.cs

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2022-02-23 05:14:32 +00:00
namespace MoonWorks.Graphics
{
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/// <summary>
/// Describes how many samplers will be used in each shader stage.
/// </summary>
public struct GraphicsPipelineLayoutInfo
{
public uint VertexSamplerBindingCount;
public uint FragmentSamplerBindingCount;
}
}