Fix typo on graphics pipeline layout info
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cosmonaut 2021-02-24 20:28:06 +00:00
parent 9e310c1a50
commit 4ae140c7c3
1 changed files with 1 additions and 1 deletions

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@ -6,7 +6,7 @@ weight: 4
You finally get a bit of a break for now, because this one is easy.
`GraphicsPipelineLayoutInfo` just tells the graphics pipeline how many shaders you will be sampling in each shader stage.
`GraphicsPipelineLayoutInfo` just tells the graphics pipeline how many samplers you will be using in each shader stage.
```cs
var myPipelineLayoutInfo = new GraphicsPipelineLayoutInfo