MoonTools.ECS/src/EntityStorage.cs

143 lines
3.3 KiB
C#

using System.Collections.Generic;
using MoonTools.ECS.Collections;
namespace MoonTools.ECS
{
internal class EntityStorage
{
private int nextID = 0;
// FIXME: why is this duplicated?
private readonly Stack<int> availableIDs = new Stack<int>();
// FIXME: this is only needed in debug mode
private readonly HashSet<int> availableIDHash = new HashSet<int>();
private Dictionary<int, IndexableSet<int>> EntityToComponentTypeIndices = new Dictionary<int, IndexableSet<int>>();
private Dictionary<int, IndexableSet<int>> EntityToRelationTypeIndices = new Dictionary<int, IndexableSet<int>>();
public int Count => nextID - availableIDs.Count;
public Dictionary<int, string> Tags = new Dictionary<int, string>();
public Entity Create(string tag)
{
var entity = new Entity(NextID());
if (!EntityToComponentTypeIndices.ContainsKey(entity.ID))
{
EntityToComponentTypeIndices.Add(entity.ID, new IndexableSet<int>());
}
if (!EntityToRelationTypeIndices.ContainsKey(entity.ID))
{
EntityToRelationTypeIndices.Add(entity.ID, new IndexableSet<int>());
}
Tags[entity.ID] = tag;
return entity;
}
public bool Exists(in Entity entity)
{
return Taken(entity.ID);
}
public void Tag(in Entity entity, string tag)
{
Tags[entity.ID] = tag;
}
public void Destroy(in Entity entity)
{
EntityToComponentTypeIndices[entity.ID].Clear();
EntityToRelationTypeIndices[entity.ID].Clear();
Tags.Remove(entity.ID);
Release(entity.ID);
}
// Returns true if the component is new.
public bool SetComponent(int entityID, int componentTypeIndex)
{
return EntityToComponentTypeIndices[entityID].Add(componentTypeIndex);
}
public bool HasComponent(int entityID, int componentTypeIndex)
{
return EntityToComponentTypeIndices[entityID].Contains(componentTypeIndex);
}
// Returns true if the component existed.
public bool RemoveComponent(int entityID, int componentTypeIndex)
{
return EntityToComponentTypeIndices[entityID].Remove(componentTypeIndex);
}
public void AddRelationKind(int entityID, int relationIndex)
{
EntityToRelationTypeIndices[entityID].Add(relationIndex);
}
public void RemoveRelation(int entityId, int relationIndex)
{
EntityToRelationTypeIndices[entityId].Remove(relationIndex);
}
public string Tag(int entityID)
{
return Tags[entityID];
}
public IndexableSet<int> ComponentTypeIndices(int entityID)
{
return EntityToComponentTypeIndices[entityID];
}
public IndexableSet<int> RelationTypeIndices(int entityID)
{
return EntityToRelationTypeIndices[entityID];
}
public void Clear()
{
nextID = 0;
foreach (var componentSet in EntityToComponentTypeIndices.Values)
{
componentSet.Clear();
}
foreach (var relationSet in EntityToRelationTypeIndices.Values)
{
relationSet.Clear();
}
availableIDs.Clear();
availableIDHash.Clear();
}
private int NextID()
{
if (availableIDs.Count > 0)
{
var id = availableIDs.Pop();
availableIDHash.Remove(id);
return id;
}
else
{
var id = nextID;
nextID += 1;
return id;
}
}
private bool Taken(int id)
{
return !availableIDHash.Contains(id) && id < nextID;
}
private void Release(int id)
{
availableIDs.Push(id);
availableIDHash.Add(id);
}
}
}