Commit Graph

8 Commits (4ef7cb4302262df0cfc2e8166bda1abd1a27f762)

Author SHA1 Message Date
cosmonaut 4ef7cb4302 Determinism fixes (#5)
- Making sure that transferring from one world to another and back preserves original order of filters and relations
- Provides a MoonTools.ECS.Random class
- MoonTools.ECS.RandomManager class can be used to synchronize your Random instance with the ECS randomness
- Refactors some collections to use NativeMemory for performance and to ensure memory safety on world transfer
- Exposes some internal collections to public

Reviewed-on: #5
2023-10-13 20:42:22 +00:00
cosmonaut 4d45d05618 World Transfer + Entity Tags (#4)
- removed Snapshot system
- Entities can now be transferred between Worlds along with their Components and Relations using a Filter
- Entities can now be given a string tag on creation
- Manipulators can update an Entity's string tag
2023-07-10 22:36:34 +00:00
cosmonaut e4131d58f5 fix new hashsets being allocated on each entity create 2023-01-10 12:41:16 -08:00
cosmonaut f69d132a5e Storage refactor, snapshot system, experimental template system (#3)
- Major storage refactor to improve performance and reduce garbage collection
- Snapshot system to facilitate rollback implementation
- Experimental template system to instantiate entities based on a template. Use at your own risk, this may change significantly or be removed!

Reviewed-on: #3
2023-01-10 00:41:00 +00:00
cosmonaut 56948e4c31 World State Save and Load (#2)
Reviewed-on: #2
2022-05-03 04:51:11 +00:00
cosmonaut 37d10db955 remove implicit usings 2022-04-07 22:52:03 -07:00
cosmonaut 323fb0e209 add Exists API call to check if entity exists 2022-03-31 16:15:30 -07:00
cosmonaut 0f4052728e initial commit 2022-03-04 18:01:44 -08:00