.. |
Collections
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Debug methods on World
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2023-11-01 16:34:24 -07:00 |
Enumerators
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
Rev2
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fix storage retrieval + enumerate component types
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2023-11-02 15:00:56 -07:00 |
ComponentDepot.cs
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messages + rearranging
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2023-10-31 11:10:42 -07:00 |
ComponentStorage.cs
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messages + rearranging
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2023-10-31 11:10:42 -07:00 |
DebugSystem.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
Entity.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
EntityComponentReader.cs
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remove unused reference to TemplateComponentDepot
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2023-07-21 14:43:54 -07:00 |
EntityStorage.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
Filter.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
FilterBuilder.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
FilterSignature.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
FilterStorage.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
Manipulator.cs
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World Transfer + Entity Tags (#4)
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2023-07-10 22:36:34 +00:00 |
MessageDepot.cs
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messages + rearranging
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2023-10-31 11:10:42 -07:00 |
MessageStorage.cs
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messages + rearranging
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2023-10-31 11:10:42 -07:00 |
Random.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
RandomManager.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
RelationDepot.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
RelationStorage.cs
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Determinism fixes (#5)
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2023-10-13 20:42:22 +00:00 |
Renderer.cs
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World State Save and Load (#2)
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2022-05-03 04:51:11 +00:00 |
System.cs
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messages + rearranging
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2023-10-31 11:10:42 -07:00 |
TypeIndices.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
World.cs
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messages + rearranging
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2023-10-31 11:10:42 -07:00 |