MoonTools.ECS/src/World.cs

200 lines
6.1 KiB
C#

using System;
using System.Collections.Generic;
namespace MoonTools.ECS
{
public class World
{
internal readonly static TypeIndices ComponentTypeIndices = new TypeIndices();
internal readonly static TypeIndices RelationTypeIndices = new TypeIndices();
internal readonly EntityStorage EntityStorage = new EntityStorage();
internal readonly ComponentDepot ComponentDepot;
internal readonly MessageDepot MessageDepot = new MessageDepot();
internal readonly RelationDepot RelationDepot;
internal readonly FilterStorage FilterStorage;
public FilterBuilder FilterBuilder => new FilterBuilder(FilterStorage, ComponentTypeIndices);
public World()
{
ComponentDepot = new ComponentDepot(ComponentTypeIndices);
RelationDepot = new RelationDepot(EntityStorage, RelationTypeIndices);
FilterStorage = new FilterStorage(EntityStorage, ComponentTypeIndices);
}
public Entity CreateEntity(string tag = "")
{
return EntityStorage.Create(tag);
}
public void Tag(Entity entity, string tag)
{
EntityStorage.Tag(entity, tag);
}
public string GetTag(Entity entity)
{
return EntityStorage.Tag(entity);
}
public ref TComponent Get<TComponent>(in Entity entity) where TComponent : unmanaged
{
return ref ComponentDepot.Get<TComponent>(entity.ID);
}
public void Set<TComponent>(Entity entity, in TComponent component) where TComponent : unmanaged
{
#if DEBUG
// check for use after destroy
if (!EntityStorage.Exists(entity))
{
throw new InvalidOperationException("This entity is not valid!");
}
#endif
ComponentDepot.Set<TComponent>(entity.ID, component);
if (EntityStorage.SetComponent(entity.ID, ComponentTypeIndices.GetIndex<TComponent>()))
{
FilterStorage.Check<TComponent>(entity.ID);
}
}
// untyped version for Transfer
// no filter check because filter state is copied directly
internal unsafe void Set(Entity entity, int componentTypeIndex, void* component)
{
ComponentDepot.Set(entity.ID, componentTypeIndex, component);
EntityStorage.SetComponent(entity.ID, componentTypeIndex);
}
public void Remove<TComponent>(in Entity entity) where TComponent : unmanaged
{
if (EntityStorage.RemoveComponent(entity.ID, ComponentTypeIndices.GetIndex<TComponent>()))
{
// Run filter storage update first so that the entity state is still valid in the remove callback.
FilterStorage.Check<TComponent>(entity.ID);
ComponentDepot.Remove<TComponent>(entity.ID);
}
}
public void Relate<TRelationKind>(in Entity entityA, in Entity entityB, TRelationKind relationData) where TRelationKind : unmanaged
{
RelationDepot.Set(entityA, entityB, relationData);
var relationTypeIndex = RelationTypeIndices.GetIndex<TRelationKind>();
EntityStorage.AddRelationKind(entityA.ID, relationTypeIndex);
EntityStorage.AddRelationKind(entityB.ID, relationTypeIndex);
}
public void Unrelate<TRelationKind>(in Entity entityA, in Entity entityB) where TRelationKind : unmanaged
{
var (aEmpty, bEmpty) = RelationDepot.Remove<TRelationKind>(entityA, entityB);
if (aEmpty)
{
EntityStorage.RemoveRelation(entityA.ID, RelationTypeIndices.GetIndex<TRelationKind>());
}
if (bEmpty)
{
EntityStorage.RemoveRelation(entityB.ID, RelationTypeIndices.GetIndex<TRelationKind>());
}
}
public void UnrelateAll<TRelationKind>(in Entity entity) where TRelationKind : unmanaged
{
RelationDepot.UnrelateAll<TRelationKind>(entity.ID);
EntityStorage.RemoveRelation(entity.ID, RelationTypeIndices.GetIndex<TRelationKind>());
}
public void Send<TMessage>(in TMessage message) where TMessage : unmanaged
{
MessageDepot.Add(message);
}
public void Send<TMessage>(in Entity entity, in TMessage message) where TMessage : unmanaged
{
MessageDepot.Add(entity.ID, message);
}
public void Destroy(in Entity entity)
{
foreach (var componentTypeIndex in EntityStorage.ComponentTypeIndices(entity.ID))
{
// Run filter storage update first so that the entity state is still valid in the remove callback.
FilterStorage.RemoveEntity(entity.ID, componentTypeIndex);
ComponentDepot.Remove(entity.ID, componentTypeIndex);
}
foreach (var relationTypeIndex in EntityStorage.RelationTypeIndices(entity.ID))
{
RelationDepot.UnrelateAll(entity.ID, relationTypeIndex);
EntityStorage.RemoveRelation(entity.ID, relationTypeIndex);
}
EntityStorage.Destroy(entity);
}
public void FinishUpdate()
{
MessageDepot.Clear();
}
public void Clear()
{
EntityStorage.Clear();
MessageDepot.Clear();
RelationDepot.Clear();
ComponentDepot.Clear();
FilterStorage.Clear();
}
private Dictionary<int, int> WorldToTransferID = new Dictionary<int, int>();
/// <summary>
/// If you are using the World Transfer feature, call this once after your systems/filters have all been initialized.
/// </summary>
public void PrepareTransferTo(World other)
{
other.FilterStorage.CreateMissingStorages(FilterStorage);
}
// FIXME: there's probably a better way to handle Filters so they are not world-bound
public unsafe void Transfer(World other, Filter filter, Filter otherFilter)
{
WorldToTransferID.Clear();
other.ComponentDepot.CreateMissingStorages(ComponentDepot);
other.RelationDepot.CreateMissingStorages(RelationDepot);
// destroy all entities matching the filter
foreach (var entity in otherFilter.Entities)
{
other.Destroy(entity);
}
// create entities
foreach (var entity in filter.Entities)
{
var otherWorldEntity = other.CreateEntity(GetTag(entity));
WorldToTransferID.Add(entity.ID, otherWorldEntity.ID);
}
// transfer relations
RelationDepot.TransferStorage(WorldToTransferID, other.RelationDepot);
// set components
foreach (var entity in filter.Entities)
{
var otherWorldEntity = WorldToTransferID[entity.ID];
foreach (var componentTypeIndex in EntityStorage.ComponentTypeIndices(entity.ID))
{
other.Set(otherWorldEntity, componentTypeIndex, ComponentDepot.UntypedGet(entity.ID, componentTypeIndex));
}
}
// transfer filters last so callbacks trigger correctly
FilterStorage.TransferStorage(WorldToTransferID, other.FilterStorage);
}
}
}