MoonTools.ECS/src/MessageStorage.cs

132 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using MoonTools.ECS.Collections;
namespace MoonTools.ECS
{
internal abstract class MessageStorage
{
public abstract void Clear();
}
internal unsafe class MessageStorage<TMessage> : MessageStorage, IDisposable where TMessage : unmanaged
{
private int count = 0;
private int capacity = 128;
private TMessage* messages;
// duplicating storage here for fast iteration
private Dictionary<int, NativeArray<TMessage>> entityToMessages = new Dictionary<int, NativeArray<TMessage>>();
private bool disposed;
public MessageStorage()
{
messages = (TMessage*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<TMessage>()));
}
public void Add(in TMessage message)
{
if (count == capacity)
{
capacity *= 2;
messages = (TMessage*) NativeMemory.Realloc(messages, (nuint) (capacity * Unsafe.SizeOf<TMessage>()));
}
messages[count] = message;
count += 1;
}
public void Add(int entityID, in TMessage message)
{
if (!entityToMessages.ContainsKey(entityID))
{
entityToMessages.Add(entityID, new NativeArray<TMessage>());
}
entityToMessages[entityID].Add(message);
Add(message);
}
public bool Some()
{
return count > 0;
}
public ReadOnlySpan<TMessage> All()
{
return new ReadOnlySpan<TMessage>(messages, count);
}
public TMessage First()
{
return messages[0];
}
public Span<TMessage>.Enumerator WithEntity(int entityID)
{
if (entityToMessages.TryGetValue(entityID, out var messages))
{
return messages.GetEnumerator();
}
else
{
return Span<TMessage>.Empty.GetEnumerator();
}
}
public ref readonly TMessage FirstWithEntity(int entityID)
{
return ref entityToMessages[entityID][0];
}
public bool SomeWithEntity(int entityID)
{
return entityToMessages.ContainsKey(entityID) && entityToMessages[entityID].Count > 0;
}
public override void Clear()
{
count = 0;
foreach (var set in entityToMessages.Values)
{
set.Clear();
}
}
protected virtual void Dispose(bool disposing)
{
if (!disposed)
{
Clear();
if (disposing)
{
foreach (var array in entityToMessages.Values)
{
array.Dispose();
}
}
NativeMemory.Free(messages);
messages = null;
disposed = true;
}
}
~MessageStorage()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: false);
}
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}
}