MoonTools.Bonk/Bonk/Shapes/2D/Point.cs

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using System;
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using System.Numerics;
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using MoonTools.Structs;
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namespace MoonTools.Bonk
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{
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/// <summary>
/// A Point is "that which has not part". All points by themselves are identical.
/// </summary>
public struct Point : IShape2D, IEquatable<Point>
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{
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public AABB2D AABB { get; }
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public AABB2D TransformedAABB(Transform2D transform)
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{
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return AABB2D.Transformed(AABB, transform);
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}
public Vector2 Support(Vector2 direction, Transform2D transform)
{
return Vector2.Transform(Vector2.Zero, transform.TransformMatrix);
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}
public override bool Equals(object obj)
{
return obj is IShape2D other && Equals(other);
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}
public bool Equals(IShape2D other)
{
return other is Point otherPoint && Equals(otherPoint);
}
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public bool Equals(Point other)
{
return true;
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}
public override int GetHashCode()
{
return 0;
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}
public static bool operator ==(Point a, Point b)
{
return true;
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}
public static bool operator !=(Point a, Point b)
{
return false;
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}
}
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}