FXB
|
deferred pbr shading
|
2020-08-22 17:52:44 -07:00 |
HLSL
|
deferred pbr shading
|
2020-08-22 17:52:44 -07:00 |
DeferredPBREffect.cs
|
deferred pbr shading
|
2020-08-22 17:52:44 -07:00 |
EffectHelpers.cs
|
add pbr effect
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2020-08-04 20:50:44 -07:00 |
GBufferEffect.cs
|
rendering g-buffer
|
2020-08-22 02:01:41 -07:00 |
PBREffect.cs
|
deferred pbr shading
|
2020-08-22 17:52:44 -07:00 |
PointLightCollection.cs
|
deferred pbr shading
|
2020-08-22 17:52:44 -07:00 |
SimpleDepthEffect.cs
|
start on depth rendering
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2020-08-06 17:58:50 -07:00 |