|  cosmonaut | 40b5d71bfe | trying to do tiled draws | 2020-12-10 16:02:13 -08:00 | 
				
					
						|  cosmonaut | 7f0bf47f07 | implement vertical mesh sprite flipping | 2020-12-09 22:31:09 -08:00 | 
				
					
						|  cosmonaut | 2f589e584d | allow sprite flipping on meshsprite | 2020-12-09 22:28:51 -08:00 | 
				
					
						|  cosmonaut | b1395babfe | offset texture rendering | 2020-12-08 22:20:54 -08:00 | 
				
					
						|  cosmonaut | 367e2795ae | decouple billboard constraints from meshsprite | 2020-12-08 15:29:28 -08:00 | 
				
					
						|  cosmonaut | 4d3c5fc316 | more shadow decoupling + change world instance to position instance | 2020-12-08 02:49:18 -08:00 | 
				
					
						|  cosmonaut | e2fdbff7d1 | cullable instance calls | 2020-12-07 14:58:03 -08:00 | 
				
					
						|  cosmonaut | b784f9df4b | trying different shader semantics | 2020-12-07 13:50:32 -08:00 | 
				
					
						|  cosmonaut | ee8b0c5ee8 | started adding support for instanced draws + started decoupling API | 2020-12-07 01:30:09 -08:00 | 
				
					
						|  cosmonaut | c9a4e35816 | fix meshsprite normal | 2020-12-06 19:45:03 -08:00 | 
				
					
						|  cosmonaut | 7f986c546a | abstract frustum culling | 2020-12-06 19:36:00 -08:00 | 
				
					
						|  cosmonaut | fc09082f1b | frustum cull meshsprites | 2020-12-06 19:27:46 -08:00 | 
				
					
						|  cosmonaut | 46f2cad81a | optimize mesh sprite index buffer | 2020-12-06 19:01:23 -08:00 | 
				
					
						|  cosmonaut | ca6c91446e | new mesh sprite and diffuse lit sprite system | 2020-12-06 18:52:14 -08:00 | 
				
					
						|  cosmonaut | ae445d94d3 | implement different kinds of billboarding | 2020-12-04 18:51:59 -08:00 | 
				
					
						|  cosmonaut | acaafdcdcd | batched billboard implementation | 2020-12-04 15:39:29 -08:00 | 
				
					
						|  cosmonaut | 8fa22260d2 | frustum culling | 2020-10-19 18:22:54 -07:00 | 
				
					
						|  cosmonaut | 1f10698811 | more toon shader control + dithered shading | 2020-10-05 15:45:10 -07:00 | 
				
					
						|  cosmonaut | 2fb20747e4 | more toon effect + remove material from MeshPart | 2020-10-01 22:26:40 -07:00 | 
				
					
						|  cosmonaut | 393b8bcb03 | supporting directional lights | 2020-08-07 01:12:46 -07:00 | 
				
					
						|  Evan Hemsley | f0f09115f5 | basic rendering structure | 2020-08-05 12:15:22 -07:00 | 
				
					
						|  cosmonaut | ae607cc4cb | some organization | 2020-08-04 02:35:51 -07:00 |