Kav/Kav.Core.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>Kav</RootNamespace>
<Authors>Evan Hemsley</Authors>
<Copyright>Evan Hemsley 2020</Copyright>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<AssemblyName>Kav</AssemblyName>
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</PropertyGroup>
<ItemGroup>
<ProjectReference Include="../FNA/FNA.Core.csproj" />
<ProjectReference Include="../Smuggler/Smuggler.Core.csproj" />
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</ItemGroup>
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<ItemGroup>
<EmbeddedResource Include="Effects\FXB\DeferredPBR_AmbientLightEffect.fxb">
<LogicalName>Kav.Resources.DeferredPBR_AmbientLightEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="Effects\FXB\DeferredPBR_PointLightEffect.fxb">
<LogicalName>Kav.Resources.DeferredPBR_PointLightEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="Effects\FXB\DeferredPBR_DirectionalLightEffect.fxb">
<LogicalName>Kav.Resources.DeferredPBR_DirectionalLightEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="Effects\FXB\DeferredPBR_GBufferEffect.fxb">
<LogicalName>Kav.Resources.DeferredPBR_GBufferEffect.fxb</LogicalName>
</EmbeddedResource>
<EmbeddedResource Include="Effects\FXB\DeferredPBREffect.fxb">
<LogicalName>Kav.Resources.DeferredPBREffect.fxb</LogicalName>
</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\PBREffect.fxb">
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<LogicalName>Kav.Resources.PBREffect.fxb</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="Effects\FXB\SimpleDepthEffect.fxb">
<LogicalName>Kav.Resources.SimpleDepthEffect.fxb</LogicalName>
</EmbeddedResource>
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</ItemGroup>
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</Project>