crank it up!
parent
112fafe9f3
commit
4c31725fc1
BIN
moonlibs/windows/Refresh.dll (Stored with Git LFS)
BIN
moonlibs/windows/Refresh.dll (Stored with Git LFS)
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@ -13,7 +13,7 @@ namespace MoonWorksComputeSpriteBatch
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public class SpriteBatch
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public class SpriteBatch
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{
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{
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private const int MAX_SPRITES = 16384;
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public const int MAX_SPRITES = 65536;
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private const int MAX_VERTICES = MAX_SPRITES * 4;
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private const int MAX_VERTICES = MAX_SPRITES * 4;
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private const int MAX_INDICES = MAX_SPRITES * 6;
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private const int MAX_INDICES = MAX_SPRITES * 6;
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private const int MAX_MATRICES = MAX_SPRITES;
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private const int MAX_MATRICES = MAX_SPRITES;
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@ -23,7 +23,7 @@ namespace MoonWorksComputeSpriteBatch
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private Texture whitePixel;
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private Texture whitePixel;
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private Sampler sampler;
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private Sampler sampler;
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private const int SPRITECOUNT = 8092;
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private const int SPRITECOUNT = SpriteBatch.MAX_SPRITES;
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private Vector3[] positions = new Vector3[SPRITECOUNT];
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private Vector3[] positions = new Vector3[SPRITECOUNT];
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private uint windowWidth;
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private uint windowWidth;
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