Refresh/src
Caleb Cornett c26366cb39 Implemented AcquireCommandBuffer (from old D3D11 work) 2023-09-24 21:29:11 -05:00
..
Refresh.c Groundwork for D3D11. Yoinked most of this from the prior work, but updated the ABI 2023-09-22 20:44:20 -05:00
Refresh_Driver.h Groundwork for D3D11. Yoinked most of this from the prior work, but updated the ABI 2023-09-22 20:44:20 -05:00
Refresh_Driver_D3D11.c Implemented AcquireCommandBuffer (from old D3D11 work) 2023-09-24 21:29:11 -05:00
Refresh_Driver_D3D11_cdefines.h Remove old stuff, flesh out PrepareDriver 2023-09-24 19:25:49 -05:00
Refresh_Driver_Template.txt Update driver template for the latest Refresh API 2023-09-22 20:48:22 -05:00
Refresh_Driver_Vulkan.c Fence API (#45) 2023-09-19 06:11:20 +00:00
Refresh_Driver_Vulkan_vkfuncs.h Memory Management Rewrite (#41) 2023-05-18 23:43:11 +00:00
Refresh_Image.c Redesign image API to be format agnostic (#40) 2023-04-19 06:42:44 +00:00
miniz.h image load and save 2020-12-27 22:45:12 -08:00
stb_image.h Redesign image API to be format agnostic (#40) 2023-04-19 06:42:44 +00:00
stb_image_write.h image load and save 2020-12-27 22:45:12 -08:00