Refresh/visualc
Caleb Cornett 2a9dbc963a Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI 2022-03-20 18:25:19 -04:00
..
Refresh.sln Actually, just bake the spirv-cross source files into the Refresh VS project directly 2022-03-20 18:25:19 -04:00
Refresh.vcxproj Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI 2022-03-20 18:25:19 -04:00
Refresh.vcxproj.filters Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI 2022-03-20 18:25:19 -04:00