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visualc
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Caleb Cornett
2a9dbc963a
Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI
2022-03-20 18:25:19 -04:00
..
Refresh.sln
Actually, just bake the spirv-cross source files into the Refresh VS project directly
2022-03-20 18:25:19 -04:00
Refresh.vcxproj
Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI
2022-03-20 18:25:19 -04:00
Refresh.vcxproj.filters
Remove spirv-cross, take HLSL files as shader module input, update vertex format ABI
2022-03-20 18:25:19 -04:00