Commit Graph

330 Commits (5c6d32e21acdd82e38c9e617ceb99397a3a8184c)

Author SHA1 Message Date
cosmonaut 98d31a3a57 separate windows build dir 2021-02-27 13:37:19 -08:00
cosmonaut 2255c9d81a use mingw64-cmake 2021-02-27 13:35:13 -08:00
cosmonaut f70b4cc285 trying something 2021-02-27 13:25:19 -08:00
cosmonaut 3c75371168 there it is 2021-02-27 13:19:12 -08:00
cosmonaut 5924be20a7 is this what its called 2021-02-27 13:17:21 -08:00
cosmonaut adcfa2bb6c make windows build use mingw 2021-02-27 13:14:39 -08:00
cosmonaut 7a35721a69 whoops 2021-02-27 13:13:42 -08:00
cosmonaut 5c61dc1bc5 fix build dir 2021-02-27 13:11:37 -08:00
cosmonaut 2fe0396bcc separate steps for linux and windows 2021-02-27 13:10:20 -08:00
cosmonaut 587f74bf34 re-add SDL2-devel to build 2021-02-27 13:07:09 -08:00
cosmonaut 6b2f49dd22 trying new docker image 2021-02-27 13:03:30 -08:00
cosmonaut dd1ba55312 fix YUV upload 2021-02-27 13:03:30 -08:00
cosmonaut b6a09517c2 change clear color type 2021-02-09 22:51:49 -08:00
cosmonaut 17524fd30b fix depth attachment barriers 2021-02-09 17:52:26 -08:00
cosmonaut 8f1cdf190f change shader uniform push to take pipelines instead of command buffers 2021-02-05 19:59:29 -08:00
cosmonaut 7f3e89315e uniform API update 2021-02-02 16:37:01 -08:00
cosmonaut 4699c158f3 calculate texture length internally + fix rename 2021-01-31 21:17:27 -08:00
cosmonaut 76c845cbb4 rename PushShaderParams to PushShaderUniforms 2021-01-31 19:37:16 -08:00
cosmonaut 254d209a48 fix issue where texture staging buffer would be too small to contain incoming data 2021-01-31 18:01:21 -08:00
cosmonaut a60725fecc fix bad malloc size 2021-01-31 17:16:32 -08:00
cosmonaut d99bd756f4 remove extra region merge checks 2021-01-31 16:29:38 -08:00
cosmonaut 952cf974b4 fix empty compute image descriptor set creation 2021-01-31 14:30:16 -08:00
cosmonaut 52d06f9f6c merge free regions 2021-01-29 16:03:00 -08:00
cosmonaut b2199fcaae improve device enumeration + fix host memory allocation 2021-01-29 15:57:58 -08:00
cosmonaut 978d1e9451 cpu texture alloc tweak 2021-01-28 22:05:44 -08:00
cosmonaut 7bbb15d8a5 fix depth RTs 2021-01-28 21:48:50 -08:00
cosmonaut b854a822d6 fix some depth issues 2021-01-28 21:37:11 -08:00
cosmonaut 6457967470 texture alloc fallback to host memory 2021-01-27 12:51:36 -08:00
cosmonaut 68d9a74ff4 change renderArea to a pointer 2021-01-26 20:27:42 -08:00
cosmonaut 316e662f44 remove distinction between color target and depth target 2021-01-26 18:57:46 -08:00
cosmonaut 81ca5371a5 update build badge 2021-01-23 08:52:51 +00:00
cosmonaut fe03f1739a change Clear definition to make more sense 2021-01-22 14:16:02 -08:00
cosmonaut d9700707d0 fix index buffer binding 2021-01-21 14:03:36 -08:00
cosmonaut 41ea091749 fix hang when staging buffer flushes 2021-01-21 12:34:50 -08:00
cosmonaut 6a1c2aa9bf fix transfer flush submission 2021-01-20 17:16:43 -08:00
cosmonaut 3205d8895c update badge 2021-01-18 20:54:34 -08:00
cosmonaut 8d51b423cd isCube should be a byte 2021-01-14 02:05:21 -08:00
cosmonaut 56f4c3c2c4 texture creation uses one function + Refresh_TextureCreateInfo 2021-01-14 01:52:45 -08:00
cosmonaut 79bc36d99d replace topologyState with primitiveType 2021-01-13 21:06:20 -08:00
cosmonaut b25daa5198 remove unused parameters from draw calls 2021-01-13 21:04:53 -08:00
cosmonaut bf91de783f Vulkan: persisent map buffers 2021-01-13 18:02:45 -08:00
thatcosmonaut b12b785dbe
External Interop (#14) 2021-01-13 17:37:54 -08:00
thatcosmonaut 4783d2efc2
remove unused DepthStencilTexture typedef 2021-01-06 17:36:08 -08:00
cosmonaut ecbf434df9 fix multisampleState 2021-01-05 18:05:01 -08:00
cosmonaut 4b6f17054c rename AddDispose to QueueDestroy 2021-01-05 17:02:36 -08:00
cosmonaut d3d9c9ad55 rename Set_Samplers to Bind_Samplers 2021-01-05 17:00:06 -08:00
cosmonaut c316b50b80 fix LICENSE file 2021-01-05 16:30:27 -08:00
cosmonaut c1612c496f clear options have bits now 2021-01-05 16:19:27 -08:00
cosmonaut df88c6a67c expose HookLogFunctions 2021-01-05 16:07:42 -08:00
cosmonaut b19fab415d misc API tweaks 2021-01-05 15:53:16 -08:00