MoonWorks/src/Graphics/State/GraphicsShaderInfo.cs

14 lines
300 B
C#

namespace MoonWorks.Graphics
{
/// <summary>
/// Information that the pipeline needs about a shader.
/// </summary>
public struct GraphicsShaderInfo
{
public ShaderModule ShaderModule;
public string EntryPointName;
public uint UniformBufferSize;
public uint SamplerBindingCount;
}
}