MoonWorks/src/Graphics/State
Caleb Cornett 5b7c39efb6 textures now have a sample count, not render passes 2023-01-30 16:39:03 -05:00
..
ColorAttachmentBlendState.cs Blend state ABI break 2022-02-25 17:50:08 -08:00
ComputeShaderInfo.cs change sizeof calls to Marshal.SizeOf in interop situations 2022-12-13 19:01:40 -08:00
DepthStencilState.cs Formatting pass 2022-02-22 21:14:32 -08:00
GraphicsPipelineAttachmentInfo.cs convenience constructors for graphics state 2022-03-02 13:57:30 -08:00
GraphicsPipelineCreateInfo.cs Refresh 1.2.0 2022-03-04 13:21:52 -08:00
GraphicsShaderInfo.cs change sizeof calls to Marshal.SizeOf in interop situations 2022-12-13 19:01:40 -08:00
MultisampleState.cs Bunch of Refresh API changes, plus more validation (#31) 2022-11-09 18:49:53 +00:00
RasterizerState.cs RasterizerState / BlendFactor ABI break (#38) 2022-12-29 03:22:47 +00:00
SamplerCreateInfo.cs Formatting pass 2022-02-22 21:14:32 -08:00
TextureCreateInfo.cs textures now have a sample count, not render passes 2023-01-30 16:39:03 -05:00
VertexInputState.cs vertex binding API improvements 2023-01-05 13:41:48 -08:00