gamepad constructor should be internal

main
cosmonaut 2021-01-18 23:47:34 -08:00
parent dc3f320a49
commit adc06fb4fc
1 changed files with 1 additions and 1 deletions

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@ -30,7 +30,7 @@ namespace MoonWorks
public float TriggerLeft { get; private set; } public float TriggerLeft { get; private set; }
public float TriggerRight { get; private set; } public float TriggerRight { get; private set; }
public Gamepad(IntPtr handle) internal Gamepad(IntPtr handle)
{ {
Handle = handle; Handle = handle;
} }