forked from MoonsideGames/MoonWorks
gamepad constructor should be internal
parent
dc3f320a49
commit
adc06fb4fc
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@ -30,7 +30,7 @@ namespace MoonWorks
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public float TriggerLeft { get; private set; }
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public float TriggerLeft { get; private set; }
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public float TriggerRight { get; private set; }
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public float TriggerRight { get; private set; }
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public Gamepad(IntPtr handle)
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internal Gamepad(IntPtr handle)
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{
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{
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Handle = handle;
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Handle = handle;
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}
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}
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