clean up Video.cs

custom_video_shaders
cosmonaut 2022-09-21 15:16:34 -07:00
parent 23252a149f
commit 32f80282a0
1 changed files with 0 additions and 4 deletions

View File

@ -1,9 +1,6 @@
/* Heavily based on https://github.com/FNA-XNA/FNA/blob/master/src/Media/Xiph/VideoPlayer.cs */ /* Heavily based on https://github.com/FNA-XNA/FNA/blob/master/src/Media/Xiph/VideoPlayer.cs */
using System; using System;
using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using MoonWorks.Audio;
using MoonWorks.Graphics;
namespace MoonWorks.Video namespace MoonWorks.Video
{ {
@ -32,7 +29,6 @@ namespace MoonWorks.Video
private bool disposed; private bool disposed;
/* TODO: is there some way for us to load the data into memory? */
public Video(string filename) public Video(string filename)
{ {
if (!System.IO.File.Exists(filename)) if (!System.IO.File.Exists(filename))