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title = "Notes"
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date = 2019-06-11T19:08:58-07:00
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weight = 500
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chapter = true
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pre = "<b>A. </b>"
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### Appendix A
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# Notes
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Some odds and ends.
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---
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title: "Acknowledgments"
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date: 2019-06-11T19:10:24-07:00
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weight: 10
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---
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Special thanks is due to [Mark Kollasch](https://mastodon.technology/@fool) for his insight into the n-pass engine structure and for overall excellent architecture feedback. Many of the ideas in this project were given to me by him.
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Thanks to Seiji Tanaka for writing a state machine system with me many years ago and sending me on a long journey of thinking about game architecture.
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Thanks to Mitch Gerrard for doing a bunch of graph theory problems with me.
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Thanks to the Glitch City LA community for keeping me alive all these years of making games.
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Thanks also to the creators and maintainers of LÖVE, a wonderful tool which awakened me to the potential joys of game programming.
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My name is Evan Hemsley, and I am a game programmer and digital artist. I hope you make some great projects with Encompass! And if you do, please tell me about them!
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---
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title: "License"
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date: 2019-06-11T19:14:00-07:00
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weight: 20
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---
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This project is licensed under the **Cooperative Software License**. You should have received a copy of this license with the framework code. If not, the full text of the License is provided [here](https://github.com/encompass-ecs/encompass-ts/blob/master/LICENSE).
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The long and short of it is that if you are working for commercial purposes on behalf of a corporation and not for yourself as a hobbyist individual or a worker-owned cooperative, you are not welcome to use this software as-is. You are also not welcome to redistribute the program under your own terms.
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If you would like to use this software for commercial purposes, please contact Evan Hemsley to negotiate an appropriate licensing agreement.
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