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Evan Hemsley 2019-06-11 19:24:57 -07:00
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title = "Notes"
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### Appendix A
# Notes
Some odds and ends.

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title: "Acknowledgments"
date: 2019-06-11T19:10:24-07:00
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Special thanks is due to [Mark Kollasch](https://mastodon.technology/@fool) for his insight into the n-pass engine structure and for overall excellent architecture feedback. Many of the ideas in this project were given to me by him.
Thanks to Seiji Tanaka for writing a state machine system with me many years ago and sending me on a long journey of thinking about game architecture.
Thanks to Mitch Gerrard for doing a bunch of graph theory problems with me.
Thanks to the Glitch City LA community for keeping me alive all these years of making games.
Thanks also to the creators and maintainers of LÖVE, a wonderful tool which awakened me to the potential joys of game programming.
My name is Evan Hemsley, and I am a game programmer and digital artist. I hope you make some great projects with Encompass! And if you do, please tell me about them!

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title: "License"
date: 2019-06-11T19:14:00-07:00
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This project is licensed under the **Cooperative Software License**. You should have received a copy of this license with the framework code. If not, the full text of the License is provided [here](https://github.com/encompass-ecs/encompass-ts/blob/master/LICENSE).
The long and short of it is that if you are working for commercial purposes on behalf of a corporation and not for yourself as a hobbyist individual or a worker-owned cooperative, you are not welcome to use this software as-is. You are also not welcome to redistribute the program under your own terms.
If you would like to use this software for commercial purposes, please contact Evan Hemsley to negotiate an appropriate licensing agreement.