whoooops
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0de27d7817
commit
04d260ff36
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@ -13,12 +13,6 @@ The WorldBuilder uses Engines and their Message read/emit information to determi
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Here is an example usage:
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```ts
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class Game {
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private World world;
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...
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public load() {
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import { WorldBuilder } from "encompass-ecs";
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import { CanvasComponent } from "./components/canvas";
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import { PositionComponent } from "./components/position";
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@ -26,6 +20,12 @@ class Game {
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import { MotionEngine } from "./engines/motion";
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import { CanvasRenderer } from "./renderers/canvas";
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class Game {
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private World world;
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...
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public load() {
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const world_builder = new WorldBuilder();
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world_builder.add_engine(MotionEngine);
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