whoooops
parent
0de27d7817
commit
04d260ff36
|
@ -13,12 +13,6 @@ The WorldBuilder uses Engines and their Message read/emit information to determi
|
||||||
Here is an example usage:
|
Here is an example usage:
|
||||||
|
|
||||||
```ts
|
```ts
|
||||||
class Game {
|
|
||||||
private World world;
|
|
||||||
|
|
||||||
...
|
|
||||||
|
|
||||||
public load() {
|
|
||||||
import { WorldBuilder } from "encompass-ecs";
|
import { WorldBuilder } from "encompass-ecs";
|
||||||
import { CanvasComponent } from "./components/canvas";
|
import { CanvasComponent } from "./components/canvas";
|
||||||
import { PositionComponent } from "./components/position";
|
import { PositionComponent } from "./components/position";
|
||||||
|
@ -26,6 +20,12 @@ class Game {
|
||||||
import { MotionEngine } from "./engines/motion";
|
import { MotionEngine } from "./engines/motion";
|
||||||
import { CanvasRenderer } from "./renderers/canvas";
|
import { CanvasRenderer } from "./renderers/canvas";
|
||||||
|
|
||||||
|
class Game {
|
||||||
|
private World world;
|
||||||
|
|
||||||
|
...
|
||||||
|
|
||||||
|
public load() {
|
||||||
const world_builder = new WorldBuilder();
|
const world_builder = new WorldBuilder();
|
||||||
|
|
||||||
world_builder.add_engine(MotionEngine);
|
world_builder.add_engine(MotionEngine);
|
||||||
|
|
Loading…
Reference in New Issue