510 B
510 B
title | date | weight |
---|---|---|
Transform2D | 2019-09-14T23:30:26-07:00 | 20 |
To create a Transform2D, you must provide a Position2D or a Vector2 for translation (Vector2 is converted to Position2D internally), a float representing rotation in degrees, and a Vector2 representing scale.
var transform = new Transform2D(new Position2D(4, 1), 5f, new Vector2(3, 1));
The following section will describe how to use an IShape2D in conjunction with Transform2D to perform collision detection.