19 lines
477 B
Markdown
19 lines
477 B
Markdown
---
|
|
title: "Polygon"
|
|
date: 2019-09-14T20:55:54-07:00
|
|
weight: 40
|
|
---
|
|
|
|
To define a polygon, pass a variable number of **Position2D** structs representing the points of the polygon.
|
|
|
|
```cs
|
|
var polygon = new Polygon(
|
|
new Position2D(-2, 0),
|
|
new Position2D(0, 2),
|
|
new Position2D(2, 0),
|
|
);
|
|
```
|
|
|
|
This polygon, for example, is a triangle.
|
|
|
|
Be careful not to define a concave Polygon, as this will cause the results of collision detection to be incorrect. |