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Evan Hemsley 2020-07-18 13:18:51 -07:00
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*SweepTest* is a static class containing methods for performing sweep testing. *SweepTest* is a static class containing methods for performing sweep testing.
## Methods
##### **public static SweepResult<T> Test<T>(SpatialHash<T> spatialHash, Rectangle rectangle, Transform2D transform, Vector2 ray) where T : IEquatable<T>** ##### **public static SweepResult<T> Test<T>(SpatialHash<T> spatialHash, Rectangle rectangle, Transform2D transform, Vector2 ray) where T : IEquatable<T>**
Efficiently performs a sweep test on and against rectangles. Returns the position 1 pixel before overlap occurs. Useful for things like platforming collision. Efficiently performs a sweep test on and against rectangles. Returns the position 1 pixel before overlap occurs. Useful for things like platforming collision.

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--- ---
title: "Sweep Test" title: "Sweep Test"
date: 2020-07-18T12:37:29-07:00 date: 2020-07-18T12:37:29-07:00
weight: 15 weight: 25
--- ---
Sweep testing is an efficient way to check collision positions on moving objects. Sweep testing is an efficient way to check collision positions on moving objects.