Effects
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fist attempt at multiple pixel shader paths
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2020-08-03 17:35:42 -07:00 |
.gitignore
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initial commit
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2020-07-28 02:08:13 -07:00 |
Importer.cs
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add normal map sampling
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2020-08-03 16:47:08 -07:00 |
Mesh.cs
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initial commit
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2020-07-28 02:08:13 -07:00 |
MeshPart.cs
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start implementing PBR effect
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2020-07-30 17:57:57 -07:00 |
Model.cs
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more PBR implementation
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2020-07-31 01:55:29 -07:00 |
README.md
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initial commit
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2020-07-28 02:08:13 -07:00 |
Resources.cs
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more PBR implementation
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2020-07-31 01:55:29 -07:00 |
Triangle.cs
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initial commit
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2020-07-28 02:08:13 -07:00 |