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110
src/Refresh.cs
110
src/Refresh.cs
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@ -36,7 +36,7 @@ namespace RefreshCS
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/* Version */
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/* Version */
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public const uint REFRESH_MAJOR_VERSION = 1;
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public const uint REFRESH_MAJOR_VERSION = 1;
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public const uint REFRESH_MINOR_VERSION = 15;
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public const uint REFRESH_MINOR_VERSION = 8;
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public const uint REFRESH_PATCH_VERSION = 0;
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public const uint REFRESH_PATCH_VERSION = 0;
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public const uint REFRESH_COMPILED_VERSION = (
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public const uint REFRESH_COMPILED_VERSION = (
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@ -136,7 +136,10 @@ namespace RefreshCS
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One,
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One,
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Two,
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Two,
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Four,
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Four,
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Eight
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Eight,
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Sixteen,
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ThirtyTwo,
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SixtyFour
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}
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}
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public enum CubeMapFace : uint
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public enum CubeMapFace : uint
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@ -247,7 +250,11 @@ namespace RefreshCS
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OneMinusDestinationAlpha,
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OneMinusDestinationAlpha,
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ConstantColor,
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ConstantColor,
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OneMinusConstantColor,
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OneMinusConstantColor,
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SourceAlphaSaturate
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SourceAlphaSaturate,
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SourceOneColor,
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OneMinusSourceOneColor,
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SourceOneAlpha,
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OneMinusSourceOneAlpha
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}
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}
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[Flags]
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[Flags]
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@ -364,15 +371,6 @@ namespace RefreshCS
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public uint level;
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public uint level;
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct IndirectDrawCommand
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{
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public uint vertexCount;
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public uint instanceCount;
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public uint firstVertex;
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public uint firstInstance;
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}
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct SamplerStateCreateInfo
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public struct SamplerStateCreateInfo
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{
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{
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@ -457,8 +455,8 @@ namespace RefreshCS
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public uint height;
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public uint height;
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public uint depth;
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public uint depth;
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public byte isCube;
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public byte isCube;
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public uint levelCount;
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public SampleCount sampleCount;
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public SampleCount sampleCount;
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public uint levelCount;
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public TextureFormat format;
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public TextureFormat format;
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public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
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public TextureUsageFlags usageFlags; /* Refresh_TextureUsageFlags */
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}
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}
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@ -487,6 +485,7 @@ namespace RefreshCS
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[StructLayout(LayoutKind.Sequential)]
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[StructLayout(LayoutKind.Sequential)]
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public struct RasterizerState
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public struct RasterizerState
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{
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{
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public byte depthClampEnable;
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public FillMode fillMode;
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public FillMode fillMode;
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public CullMode cullMode;
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public CullMode cullMode;
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public FrontFace frontFace;
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public FrontFace frontFace;
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@ -521,6 +520,7 @@ namespace RefreshCS
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public struct ColorAttachmentDescription
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public struct ColorAttachmentDescription
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{
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{
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public TextureFormat format;
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public TextureFormat format;
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public SampleCount sampleCount;
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public ColorAttachmentBlendState blendState;
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public ColorAttachmentBlendState blendState;
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}
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}
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@ -553,6 +553,7 @@ namespace RefreshCS
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public uint depth;
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public uint depth;
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public uint layer;
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public uint layer;
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public uint level;
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public uint level;
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public SampleCount sampleCount;
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public Vec4 clearColor;
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public Vec4 clearColor;
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public LoadOp loadOp;
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public LoadOp loadOp;
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public StoreOp storeOp;
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public StoreOp storeOp;
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@ -717,13 +718,8 @@ namespace RefreshCS
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uint yHeight,
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uint yHeight,
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uint uvWidth,
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uint uvWidth,
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uint uvHeight,
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uint uvHeight,
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IntPtr yDataPtr,
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IntPtr data,
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IntPtr uDataPtr,
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uint dataLength
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IntPtr vDataPtr,
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uint yDataLength,
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uint uvDataLength,
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uint yStride,
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uint uvStride
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -829,6 +825,17 @@ namespace RefreshCS
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public static extern void Refresh_BeginRenderPass(
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public static extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr commandBuffer,
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in Rect renderArea,
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IntPtr colorAttachmentInfos,
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uint colorAttachmentCount,
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr renderArea, /* can be NULL */
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IntPtr colorAttachmentInfos,
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IntPtr colorAttachmentInfos,
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uint colorAttachmentCount,
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uint colorAttachmentCount,
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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IntPtr depthStencilAttachmentInfo /* can be NULL */
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@ -838,6 +845,17 @@ namespace RefreshCS
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public static unsafe extern void Refresh_BeginRenderPass(
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public static unsafe extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr commandBuffer,
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in Rect renderArea,
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ColorAttachmentInfo* colorAttachmentInfos,
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uint colorAttachmentCount,
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static unsafe extern void Refresh_BeginRenderPass(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr renderArea, /* can be NULL */
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ColorAttachmentInfo* colorAttachmentInfos,
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ColorAttachmentInfo* colorAttachmentInfos,
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uint colorAttachmentCount,
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uint colorAttachmentCount,
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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DepthStencilAttachmentInfo* depthStencilAttachmentInfo /* can be NULL */
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@ -956,7 +974,8 @@ namespace RefreshCS
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_AcquireCommandBuffer(
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public static extern IntPtr Refresh_AcquireCommandBuffer(
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IntPtr device
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IntPtr device,
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byte isFixed
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -971,13 +990,8 @@ namespace RefreshCS
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_Submit(
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public static extern void Refresh_Submit(
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IntPtr device,
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IntPtr device,
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IntPtr commandBuffer
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uint commandBufferCount,
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);
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IntPtr pCommandBuffers
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_SubmitAndAcquireFence(
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IntPtr device,
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IntPtr commandBuffer
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -985,44 +999,26 @@ namespace RefreshCS
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IntPtr device
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IntPtr device
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_WaitForFences(
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IntPtr device,
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byte waitAll,
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uint fenceCount,
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IntPtr pFences
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern int Refresh_QueryFence(
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IntPtr device,
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IntPtr fence
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_ReleaseFence(
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IntPtr device,
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IntPtr fence
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_Image_Load(
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public static extern IntPtr Refresh_Image_Load(
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IntPtr bufferPtr,
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[MarshalAs(UnmanagedType.LPStr)] string filename,
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int bufferLength,
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out int width,
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out int w,
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out int height,
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out int h,
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out int numChannels
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out int len
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);
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_Image_Free(IntPtr mem);
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public static extern void Refresh_Image_Free(
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IntPtr mem
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_Image_SavePNG(
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public static extern void Refresh_Image_SavePNG(
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[MarshalAs(UnmanagedType.LPStr)] string filename,
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[MarshalAs(UnmanagedType.LPStr)] string filename,
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IntPtr data,
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int w,
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int w,
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int h
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int h,
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byte bgra,
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IntPtr data
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);
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);
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}
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}
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}
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}
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