forked from MoonsideGames/RefreshCS
1.8.0
parent
356f8e9ec2
commit
330896a7be
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@ -36,7 +36,7 @@ namespace RefreshCS
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/* Version */
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public const uint REFRESH_MAJOR_VERSION = 1;
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public const uint REFRESH_MINOR_VERSION = 7;
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public const uint REFRESH_MINOR_VERSION = 8;
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public const uint REFRESH_PATCH_VERSION = 0;
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public const uint REFRESH_COMPILED_VERSION = (
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@ -315,6 +315,14 @@ namespace RefreshCS
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IntOpaqueWhite
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}
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public enum Backend
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{
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DontCare,
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Vulkan,
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PS5,
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Invalid
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}
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/* Native Structures */
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[StructLayout(LayoutKind.Sequential)]
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@ -363,13 +371,6 @@ namespace RefreshCS
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public uint level;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct PresentationParameters
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{
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public IntPtr deviceWindowHandle;
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public PresentMode presentMode;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct SamplerStateCreateInfo
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{
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@ -585,9 +586,14 @@ namespace RefreshCS
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/* Init/Quit */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern Backend Refresh_SelectBackend(
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Backend preferredBackend,
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out uint flags
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_CreateDevice(
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in PresentationParameters presentationParameters,
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byte debugMode
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);
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@ -940,6 +946,32 @@ namespace RefreshCS
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/* Submission/Presentation */
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern byte Refresh_ClaimWindow(
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IntPtr device,
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IntPtr windowHandle,
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PresentMode presentMode
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_UnclaimWindow(
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IntPtr device,
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IntPtr windowHandle
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_SetSwapchainPresentMode(
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IntPtr device,
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IntPtr windowHandle,
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PresentMode presentMode
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern TextureFormat Refresh_GetSwapchainFormat(
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IntPtr device,
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IntPtr windowHandle
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern IntPtr Refresh_AcquireCommandBuffer(
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IntPtr device,
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@ -955,12 +987,6 @@ namespace RefreshCS
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out uint height
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern TextureFormat Refresh_GetSwapchainFormat(
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IntPtr device,
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IntPtr windowHandle
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_Submit(
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IntPtr device,
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