cosmonaut
ebf511133a
Refresh 1.13.0
2023-04-18 23:49:14 -07:00
cosmonaut
fb5fee5f56
1.12.0
2023-04-03 17:27:34 -07:00
cosmonaut
10f54d6b03
1.11.0
2023-02-07 12:28:36 -08:00
TheSpydog
52d3355120
ABI update + enum fix ( #7 )
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Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #7
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2023-01-31 20:27:06 +00:00
TheSpydog
880bf79f3a
Remove isFixed param from AcquireCommandBuffer ( #6 )
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Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #6
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2023-01-14 18:04:17 +00:00
cosmonaut
1643061386
1.10.0
2023-01-04 11:35:22 -08:00
TheSpydog
e828f9b7fb
Add indirect draw command struct ( #5 )
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Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #5
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2023-01-04 18:44:44 +00:00
TheSpydog
9068263afc
RasterizerState / BlendFactor ABI break ( #4 )
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Updates RasterizerState and BlendFactor for the ABI changes introduced in [this PR](MoonsideGames/Refresh#27 ).
Reviewed-on: #4
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-12-29 03:16:50 +00:00
cosmonaut
2880ab39a3
Refresh 1.9.0
2022-11-09 12:13:47 -08:00
TheSpydog
2b6ae29053
API update ( #3 )
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Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-11-09 18:38:14 +00:00
cosmonaut
330896a7be
1.8.0
2022-09-29 14:19:17 -07:00
cosmonaut
356f8e9ec2
1.7.0
2022-09-13 13:57:58 -07:00
cosmonaut
c378027989
1.60
2022-08-25 12:32:25 -07:00
cosmonaut
98c590ae77
actual 1.5.0
2022-05-11 21:21:58 -07:00
cosmonaut
610698fcd6
1.5.0
2022-03-24 20:39:32 -07:00
cosmonaut
2613c7b73c
Vertex format ABI break
2022-03-17 14:41:47 -07:00
cosmonaut
cd18b03c0f
RasterizerState ABI break
2022-03-14 10:45:55 -07:00
cosmonaut
3bd904de2b
Refresh 1.3.0
2022-03-10 10:28:35 -08:00
cosmonaut
237c3aebb6
Clear and AcquireSwapchainTexture ABI break
2022-03-10 10:25:16 -08:00
cosmonaut
848db820a6
add IntPtr renderArea overloads
2022-03-06 22:32:41 -08:00
cosmonaut
5fe9dd8587
Refresh 1.2.0
2022-03-04 13:21:00 -08:00
cosmonaut
4531e04911
Refresh 1.1.0
2022-03-03 17:35:15 -08:00
cosmonaut
06466292d5
destroy API update
2022-03-03 17:16:00 -08:00
cosmonaut
1a94953667
1.0.0
2022-03-02 16:06:37 -08:00
cosmonaut
642313f780
D3D compatibility ABI break
2022-03-02 11:40:06 -08:00
cosmonaut
d844fe56ee
presentation ABI break
2022-03-01 22:56:46 -08:00
cosmonaut
61ec63b71f
Blend state ABI break
2022-02-25 17:49:40 -08:00
cosmonaut
5a411e482e
Render Pass Streamlining ( #1 )
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Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-02-25 05:33:45 +00:00
cosmonaut
1e8abe379a
resource destroy now requires CB
2022-02-18 21:01:59 -08:00
cosmonaut
95cd22c48a
QueuePresent ABI break
2022-02-08 17:17:00 -08:00
cosmonaut
f92137ccc6
set data options is a bad idea never mind
2022-01-13 14:47:39 -08:00
cosmonaut
07449cfef8
SetBufferData ABI update
2022-01-13 13:59:47 -08:00
cosmonaut
34bf0b69ae
uniforms ABI change
2022-01-12 12:57:00 -08:00
cosmonaut
1befeda8f5
change ref to in
2021-11-14 21:06:50 -08:00
cosmonaut
a44d2cbe63
update SetTextureData
2021-11-14 20:41:57 -08:00
cosmonaut
800069ad58
remove color
2021-02-09 22:51:02 -08:00
cosmonaut
a92549a913
API update
2021-02-05 19:50:30 -08:00
cosmonaut
fcb16a6121
uniform API update
2021-02-02 16:33:39 -08:00
cosmonaut
11d5671762
rename params to uniforms
2021-01-31 21:18:24 -08:00
cosmonaut
381c412914
rename ShaderParams to ShaderUniforms
2021-01-31 19:39:01 -08:00
cosmonaut
f5beb976bb
update texture format and render target API
2021-01-26 19:09:33 -08:00
cosmonaut
369ced4f80
update Clear call
2021-01-22 14:16:18 -08:00
cosmonaut
718aaad80e
change refs to ins
2021-01-21 17:25:39 -08:00
cosmonaut
fbed91bfd6
fix some oversights
2021-01-15 19:05:28 -08:00
cosmonaut
2e3871a03d
easier flag types
2021-01-15 18:08:00 -08:00
cosmonaut
3379b95e44
add empty depth stencil clear option to BeginRenderPass
2021-01-14 19:01:39 -08:00
cosmonaut
377d53f7a9
pass rect by reference to BeginRenderPass
2021-01-14 17:25:03 -08:00
cosmonaut
5591c81d14
fields should be public
2021-01-14 02:07:17 -08:00
cosmonaut
61a1983092
CreateTexture changes
2021-01-14 01:57:26 -08:00
cosmonaut
c6fddad50a
missing QueueDestroyShaderModule
2021-01-14 01:26:25 -08:00