cosmonaut
|
cd18b03c0f
|
RasterizerState ABI break
|
2022-03-14 10:45:55 -07:00 |
cosmonaut
|
3bd904de2b
|
Refresh 1.3.0
|
2022-03-10 10:28:35 -08:00 |
cosmonaut
|
237c3aebb6
|
Clear and AcquireSwapchainTexture ABI break
|
2022-03-10 10:25:16 -08:00 |
cosmonaut
|
848db820a6
|
add IntPtr renderArea overloads
|
2022-03-06 22:32:41 -08:00 |
cosmonaut
|
5fe9dd8587
|
Refresh 1.2.0
|
2022-03-04 13:21:00 -08:00 |
cosmonaut
|
4531e04911
|
Refresh 1.1.0
|
2022-03-03 17:35:15 -08:00 |
cosmonaut
|
06466292d5
|
destroy API update
|
2022-03-03 17:16:00 -08:00 |
cosmonaut
|
1a94953667
|
1.0.0
|
2022-03-02 16:06:37 -08:00 |
cosmonaut
|
642313f780
|
D3D compatibility ABI break
|
2022-03-02 11:40:06 -08:00 |
cosmonaut
|
d844fe56ee
|
presentation ABI break
|
2022-03-01 22:56:46 -08:00 |
cosmonaut
|
61ec63b71f
|
Blend state ABI break
|
2022-02-25 17:49:40 -08:00 |
cosmonaut
|
5a411e482e
|
Render Pass Streamlining (#1)
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
|
2022-02-25 05:33:45 +00:00 |
cosmonaut
|
1e8abe379a
|
resource destroy now requires CB
|
2022-02-18 21:01:59 -08:00 |
cosmonaut
|
95cd22c48a
|
QueuePresent ABI break
|
2022-02-08 17:17:00 -08:00 |
cosmonaut
|
f92137ccc6
|
set data options is a bad idea never mind
|
2022-01-13 14:47:39 -08:00 |
cosmonaut
|
07449cfef8
|
SetBufferData ABI update
|
2022-01-13 13:59:47 -08:00 |
cosmonaut
|
34bf0b69ae
|
uniforms ABI change
|
2022-01-12 12:57:00 -08:00 |
cosmonaut
|
1befeda8f5
|
change ref to in
|
2021-11-14 21:06:50 -08:00 |
cosmonaut
|
a44d2cbe63
|
update SetTextureData
|
2021-11-14 20:41:57 -08:00 |
cosmonaut
|
800069ad58
|
remove color
|
2021-02-09 22:51:02 -08:00 |
cosmonaut
|
a92549a913
|
API update
|
2021-02-05 19:50:30 -08:00 |
cosmonaut
|
fcb16a6121
|
uniform API update
|
2021-02-02 16:33:39 -08:00 |
cosmonaut
|
11d5671762
|
rename params to uniforms
|
2021-01-31 21:18:24 -08:00 |
cosmonaut
|
381c412914
|
rename ShaderParams to ShaderUniforms
|
2021-01-31 19:39:01 -08:00 |
cosmonaut
|
f5beb976bb
|
update texture format and render target API
|
2021-01-26 19:09:33 -08:00 |
cosmonaut
|
369ced4f80
|
update Clear call
|
2021-01-22 14:16:18 -08:00 |
cosmonaut
|
718aaad80e
|
change refs to ins
|
2021-01-21 17:25:39 -08:00 |
cosmonaut
|
fbed91bfd6
|
fix some oversights
|
2021-01-15 19:05:28 -08:00 |
cosmonaut
|
2e3871a03d
|
easier flag types
|
2021-01-15 18:08:00 -08:00 |
cosmonaut
|
3379b95e44
|
add empty depth stencil clear option to BeginRenderPass
|
2021-01-14 19:01:39 -08:00 |
cosmonaut
|
377d53f7a9
|
pass rect by reference to BeginRenderPass
|
2021-01-14 17:25:03 -08:00 |
cosmonaut
|
5591c81d14
|
fields should be public
|
2021-01-14 02:07:17 -08:00 |
cosmonaut
|
61a1983092
|
CreateTexture changes
|
2021-01-14 01:57:26 -08:00 |
cosmonaut
|
c6fddad50a
|
missing QueueDestroyShaderModule
|
2021-01-14 01:26:25 -08:00 |
cosmonaut
|
c33e62b9e4
|
ABI break
|
2021-01-13 21:11:21 -08:00 |
thatcosmonaut
|
dcf8d89fa4
|
fix typo
|
2021-01-06 17:33:57 -08:00 |
cosmonaut
|
b55229db35
|
fix some native mappings
|
2021-01-05 23:41:56 -08:00 |
cosmonaut
|
982ebac944
|
misc fixes
|
2021-01-05 21:35:36 -08:00 |
cosmonaut
|
693c264214
|
fix namespace
|
2021-01-05 18:57:05 -08:00 |
cosmonaut
|
38548533fc
|
move to src directory
|
2021-01-05 18:07:05 -08:00 |