Commit Graph

57 Commits (60a7523fac254d5e2d89185392e8c1afd8581aa9)

Author SHA1 Message Date
cosmonaut 60a7523fac Refresh 1.14.0 (#8)
Reviewed-on: #8
2023-06-07 21:16:32 +00:00
cosmonaut ebf511133a Refresh 1.13.0 2023-04-18 23:49:14 -07:00
cosmonaut fb5fee5f56 1.12.0 2023-04-03 17:27:34 -07:00
cosmonaut 10f54d6b03 1.11.0 2023-02-07 12:28:36 -08:00
TheSpydog 52d3355120 ABI update + enum fix (#7)
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #7
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2023-01-31 20:27:06 +00:00
TheSpydog 880bf79f3a Remove isFixed param from AcquireCommandBuffer (#6)
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #6
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2023-01-14 18:04:17 +00:00
cosmonaut 1643061386 1.10.0 2023-01-04 11:35:22 -08:00
TheSpydog e828f9b7fb Add indirect draw command struct (#5)
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #5
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2023-01-04 18:44:44 +00:00
TheSpydog 9068263afc RasterizerState / BlendFactor ABI break (#4)
Updates RasterizerState and BlendFactor for the ABI changes introduced in [this PR](MoonsideGames/Refresh#27).

Reviewed-on: #4
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-12-29 03:16:50 +00:00
cosmonaut 2880ab39a3 Refresh 1.9.0 2022-11-09 12:13:47 -08:00
TheSpydog 2b6ae29053 API update (#3)
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-11-09 18:38:14 +00:00
cosmonaut 330896a7be 1.8.0 2022-09-29 14:19:17 -07:00
cosmonaut 356f8e9ec2 1.7.0 2022-09-13 13:57:58 -07:00
cosmonaut c378027989 1.60 2022-08-25 12:32:25 -07:00
cosmonaut 98c590ae77 actual 1.5.0 2022-05-11 21:21:58 -07:00
cosmonaut 610698fcd6 1.5.0 2022-03-24 20:39:32 -07:00
cosmonaut 2613c7b73c Vertex format ABI break 2022-03-17 14:41:47 -07:00
cosmonaut cd18b03c0f RasterizerState ABI break 2022-03-14 10:45:55 -07:00
cosmonaut 3bd904de2b Refresh 1.3.0 2022-03-10 10:28:35 -08:00
cosmonaut 237c3aebb6 Clear and AcquireSwapchainTexture ABI break 2022-03-10 10:25:16 -08:00
cosmonaut 848db820a6 add IntPtr renderArea overloads 2022-03-06 22:32:41 -08:00
cosmonaut 5fe9dd8587 Refresh 1.2.0 2022-03-04 13:21:00 -08:00
cosmonaut 4531e04911 Refresh 1.1.0 2022-03-03 17:35:15 -08:00
cosmonaut 06466292d5 destroy API update 2022-03-03 17:16:00 -08:00
cosmonaut 1a94953667 1.0.0 2022-03-02 16:06:37 -08:00
cosmonaut 642313f780 D3D compatibility ABI break 2022-03-02 11:40:06 -08:00
cosmonaut d844fe56ee presentation ABI break 2022-03-01 22:56:46 -08:00
cosmonaut 61ec63b71f Blend state ABI break 2022-02-25 17:49:40 -08:00
cosmonaut 5a411e482e Render Pass Streamlining (#1)
Co-authored-by: cosmonaut <evan@moonside.games>
Co-committed-by: cosmonaut <evan@moonside.games>
2022-02-25 05:33:45 +00:00
cosmonaut 1e8abe379a resource destroy now requires CB 2022-02-18 21:01:59 -08:00
cosmonaut 95cd22c48a QueuePresent ABI break 2022-02-08 17:17:00 -08:00
cosmonaut f92137ccc6 set data options is a bad idea never mind 2022-01-13 14:47:39 -08:00
cosmonaut 07449cfef8 SetBufferData ABI update 2022-01-13 13:59:47 -08:00
cosmonaut 34bf0b69ae uniforms ABI change 2022-01-12 12:57:00 -08:00
cosmonaut 1befeda8f5 change ref to in 2021-11-14 21:06:50 -08:00
cosmonaut a44d2cbe63 update SetTextureData 2021-11-14 20:41:57 -08:00
cosmonaut 800069ad58 remove color 2021-02-09 22:51:02 -08:00
cosmonaut a92549a913 API update 2021-02-05 19:50:30 -08:00
cosmonaut fcb16a6121 uniform API update 2021-02-02 16:33:39 -08:00
cosmonaut 11d5671762 rename params to uniforms 2021-01-31 21:18:24 -08:00
cosmonaut 381c412914 rename ShaderParams to ShaderUniforms 2021-01-31 19:39:01 -08:00
cosmonaut f5beb976bb update texture format and render target API 2021-01-26 19:09:33 -08:00
cosmonaut 369ced4f80 update Clear call 2021-01-22 14:16:18 -08:00
cosmonaut 718aaad80e change refs to ins 2021-01-21 17:25:39 -08:00
cosmonaut fbed91bfd6 fix some oversights 2021-01-15 19:05:28 -08:00
cosmonaut 2e3871a03d easier flag types 2021-01-15 18:08:00 -08:00
cosmonaut 3379b95e44 add empty depth stencil clear option to BeginRenderPass 2021-01-14 19:01:39 -08:00
cosmonaut 377d53f7a9 pass rect by reference to BeginRenderPass 2021-01-14 17:25:03 -08:00
cosmonaut 5591c81d14 fields should be public 2021-01-14 02:07:17 -08:00
cosmonaut 61a1983092 CreateTexture changes 2021-01-14 01:57:26 -08:00