restructure bindings API
parent
020e76782a
commit
4268db4616
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@ -314,7 +314,7 @@ namespace RefreshCS
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Overwrite
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}
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public enum CopyOptions
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public enum WriteOptions
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{
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SafeDiscard,
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SafeOverwrite
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@ -592,7 +592,7 @@ namespace RefreshCS
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public Vec4 clearColor;
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public LoadOp loadOp;
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public StoreOp storeOp;
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public byte safeDiscard;
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public WriteOptions writeOption;
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}
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[StructLayout(LayoutKind.Sequential)]
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@ -604,7 +604,35 @@ namespace RefreshCS
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public StoreOp storeOp;
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public LoadOp stencilLoadOp;
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public StoreOp stencilStoreOp;
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public byte safeDiscard;
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public WriteOptions writeOption;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct BufferBinding
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{
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public IntPtr gpuBuffer;
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public uint offset;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct TextureSamplerBinding
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{
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public IntPtr texture;
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public IntPtr sampler;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct ComputeBufferBinding
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{
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public IntPtr gpuBuffer;
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public WriteOptions writeOption;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct ComputeTextureBinding
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{
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public TextureSlice textureSlice;
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public WriteOptions writeOption;
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}
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/* Logging */
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@ -766,38 +794,34 @@ namespace RefreshCS
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BindVertexBuffers(
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public static extern unsafe void Refresh_BindVertexBuffers(
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IntPtr device,
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IntPtr commandBuffer,
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uint firstBinding,
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uint bindingCount,
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IntPtr pBuffers,
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IntPtr pOffsets
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BufferBinding* pBindings
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BindIndexBuffer(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr gpuBuffer,
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uint offset,
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in BufferBinding pBinding,
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IndexElementSize indexElementSize
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BindVertexSamplers(
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public static extern unsafe void Refresh_BindVertexSamplers(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr pTextures,
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IntPtr pSamplers
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TextureSamplerBinding* pBindings
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BindFragmentSamplers(
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public static extern unsafe void Refresh_BindFragmentSamplers(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr pTextures,
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IntPtr pSamplers
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TextureSamplerBinding* pBindings
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -875,17 +899,17 @@ namespace RefreshCS
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BindComputeBuffers(
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public static extern unsafe void Refresh_BindComputeBuffers(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr pBuffers
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ComputeBufferBinding* pBindings
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern void Refresh_BindComputeTextures(
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public static extern unsafe void Refresh_BindComputeTextures(
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IntPtr device,
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IntPtr commandBuffer,
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IntPtr pTextureSlices
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ComputeTextureBinding* pBindings
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -945,7 +969,7 @@ namespace RefreshCS
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IntPtr transferBuffer,
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in TextureRegion textureSlice,
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in BufferImageCopy copyParams,
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CopyOptions option
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WriteOptions writeOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -955,7 +979,7 @@ namespace RefreshCS
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IntPtr transferBuffer,
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IntPtr gpuBuffer,
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in BufferCopy copyParams,
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CopyOptions option
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WriteOptions writeOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -965,7 +989,7 @@ namespace RefreshCS
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in TextureRegion textureSlice,
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IntPtr transferBuffer,
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in BufferImageCopy copyParams,
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TransferOptions option
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TransferOptions transferOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -975,7 +999,7 @@ namespace RefreshCS
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IntPtr gpuBuffer,
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IntPtr transferBuffer,
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in BufferCopy copyParams,
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TransferOptions option
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TransferOptions transferOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -984,7 +1008,7 @@ namespace RefreshCS
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IntPtr commandBuffer,
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in TextureRegion source,
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in TextureRegion destination,
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CopyOptions option
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WriteOptions writeOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -994,7 +1018,7 @@ namespace RefreshCS
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in TextureRegion textureSlice,
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IntPtr gpuBuffer,
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in BufferImageCopy copyParams,
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CopyOptions option
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WriteOptions writeOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -1004,7 +1028,7 @@ namespace RefreshCS
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IntPtr gpuBuffer,
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in TextureRegion textureSlice,
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in BufferImageCopy bufferImageCopy,
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CopyOptions option
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WriteOptions writeOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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@ -1014,7 +1038,7 @@ namespace RefreshCS
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IntPtr source,
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IntPtr destination,
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in BufferCopy copyParams,
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CopyOptions option
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WriteOptions writeOption
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);
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[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
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