rename ShaderParams to ShaderUniforms

pull/1/head
cosmonaut 2021-01-31 19:39:01 -08:00
parent f5beb976bb
commit 381c412914
1 changed files with 2 additions and 2 deletions

View File

@ -812,7 +812,7 @@ namespace RefreshCS
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern uint Refresh_PushVertexShaderParams( public static extern uint Refresh_PushVertexShaderUniforms(
IntPtr device, IntPtr device,
IntPtr commandBuffer, IntPtr commandBuffer,
IntPtr data, IntPtr data,
@ -820,7 +820,7 @@ namespace RefreshCS
); );
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)] [DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern uint Refresh_PushFragmentShaderParams( public static extern uint Refresh_PushFragmentShaderUniforms(
IntPtr device, IntPtr device,
IntPtr commandBuffer, IntPtr commandBuffer,
IntPtr data, IntPtr data,