Enable multiDrawIndirect feature, add indirect command struct #30

Merged
cosmonaut merged 1 commits from TheSpydog/Refresh:indirect into main 2023-01-04 18:44:04 +00:00

Fixes a validation error when attempting to draw multiple primitives via an indirect draw call. Adds some documentation for how indirect draw buffers should be set up.

Fixes a validation error when attempting to draw multiple primitives via an indirect draw call. Adds some documentation for how indirect draw buffers should be set up.
TheSpydog added 1 commit 2023-01-04 17:03:20 +00:00
cosmonaut merged commit e4215efe5e into main 2023-01-04 18:44:04 +00:00
Sign in to join this conversation.
No reviewers
No Label
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: MoonsideGames/Refresh#30
There is no content yet.