|  Caleb Cornett | 67ac5987af | Actually, just bake the spirv-cross source files into the Refresh VS project directly | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | bb98f42839 | Added SPIRV-Cross as a submodule. Implemented CreateShaderModule and QueueDestroyShaderModule | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  Caleb Cornett | 4dc3d4c45c | Device setup/teardown + Command buffer acquisition and submission | 2022-03-20 18:25:19 -04:00 | 
				
					
						|  cosmonaut | 952cf974b4 | fix empty compute image descriptor set creation 
		
			
				
	
				continuous-integration/drone/push Build is passing
				
					Details
				
			 | 2021-01-31 14:30:16 -08:00 | 
				
					
						|  cosmonaut | 941cce595c | add texture layout transition to API | 2020-12-28 12:15:17 -08:00 | 
				
					
						|  cosmonaut | 51f447a208 | fix relative paths on visualc solution | 2020-12-17 17:04:07 -08:00 | 
				
					
						|  cosmonaut | ef5577727f | add visualc project | 2020-12-17 16:57:10 -08:00 |